TagsParticleSystemOwnerJustin NearingThis is a retrospective on the Floating Number Particle System described here: Justin Nearing on LinkedIn: #unrealengine #gamedev #unrealBack with another #UnrealEngine update. I've been playing with the editor for about an hour a day for a couple weeks now, starting to feel a bit more…www.linkedin.com‣Remaining Work‣Task Goals‣Lessons‣Takeaways