Date
August 13, 2024
Hours
1
Tags
UnrealLETSGOMusic Engine
A bit of a mind-numbing task. 12 notes * 4 octaves needed to have their sound cue .wav mapped to a UMetaSoundSource
object, and then mapped to the BP_CheeseKeySoundCueMapping
object.
I did it manually, which took as long as I expected- about an hour. Not super fun.
I was flirting with the idea of building some code that loads the asset/references at runtime. Probably definitely needed if I wanted to export more instruments.
But at least with this range of notes, I have an instrument I can start playing with.