Date
October 28, 2024
Hours
1
Tags
UnrealLETSGODesignCode
My next task is to build an algorithm that makes music. Easy stuff /s
The variables I’ve pull together is a “resolution strength” for scale degrees, where tonic = 1, and 2nd, 3rd, 4th, have a resolution weight lower than 1.
I’ve done a similar exercise with Beat strength- Given “1 e and a 2 e and a…”- 1,2 are stronger than e, and, a.
Today, I essentially just wrote comments trying to define how to use these weights per beat/note.