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2024

Worklog

LETSGO Game

Flesh out SetThird phase

Date
September 13, 2024
Hours
1
Tags
UnrealCodeC++LETSGO

Taking the skeleton of SetThirds yesterday, I started fleshing out the details:

Very much a copy of SetTonic in terms of functionality. So much so that it allowed me to identify areas of SetTonic that could be refactored- specifically putting more responsibility in AudioPlatformSpawner and related clean up:

Refactor was clean, game still plays as before, which is nice.

Next will be getting SetThird into the PhaseManager. That shouldn’t be particularly difficult, but we’re approaching the point where I have to give more love to Initialization of Phase objects and intentional ordering of which Phases to activate.

I might want to wait until some more phases are up and running before turning my sights on that task though. That being said, this feature is moving quickly.