Building A Music Engine

Building A Music Engine

Justin Nearing

This is a “live documentation” experiment as I build out the
Music Theory Engine

The intent lies somewhere between software design, requirements gathering, and C++ learning blog + tutorial. This is essentially describing my thought process when designing software from scratch.

It’s gotten long enough to break into several sections:

Designing Sound
Programming Music: Constant Data
Unreal C++
Actually Writing Some Damn Code
Pointers Are Hard
Building the Drum Machine