Date
September 11, 2024
Hours
1
Tags
UnrealResearchC++LETSGO
Well the side adventure on PlayQuantized with MetaSound and SetWaveParameter comes to an ignominious end.
As expected, I was the idiot.
I had the MetaSound pin for “On Finished” connected to “On Play”. It’s supposed to be on “Finished”.
Stupid shenan that I have been debugged since @August 30, 2024
lol