Tags
Owner
Justin Nearing
asadf
Another TestPAC Gaming Application Grant
PAC Gaming Application Grant
Add PlatformSpawner as a property in SetTonic
Add PlatformSpawner as a property in SetTonic
PAC Treasury: Gaming Grant Application
PAC Treasury: Gaming Grant Application
Add Platform Spawning function
Add Platform Spawning function
Create AudioPlatform Spawner C++ Parent class
Create AudioPlatform Spawner C++ Parent class
Move Get Camera Vector Forward Function from BP to Code
Move Get Camera Vector Forward Function from BP to Code
Use C++ Vector Forward Function
Use C++ Vector Forward Function
Started looking into Refactoring AudioPlatformSpawner
Started looking into Refactoring AudioPlatformSpawner
Vastly simplify SetTonic design
Vastly simplify SetTonic design
Attempt vocals for Seeking Andalusia
Attempt vocals for Seeking Andalusia
Minor mix pass on Storming Valhalla
Minor mix pass on Storming Valhalla
PAC Treasury Review
PAC Treasury Review
June 2024 LETSGO Dev Update
June 2024 LETSGO Dev Update
Publish LETSGO demo video
Publish LETSGO demo video
Finished first draft of Refactor article
Finished first draft of Refactor article
NoteContainer Fix
NoteContainer Fix
AudioPlatform nearly FULLY refactored
AudioPlatform nearly FULLY refactored
PAC Treasury Management
PAC Treasury Management
Move AudioPlatform Sound Cues to Code
Move AudioPlatform Sound Cues to Code
Continue Pulling apart AudioPlatform
Continue Pulling apart AudioPlatform
Start Audio Platform Audio Cues playing as Queued Quartz events
Start Audio Platform Audio Cues playing as Queued Quartz events
Continue pulling apart AudioPlatform
Continue pulling apart AudioPlatform
Started Seeking Andalusia
Started Seeking Andalusia
Editing passes
Editing passes
Continue Work on AudioPlatform Refactor
Continue Work on AudioPlatform Refactor
vendor init meeting
vendor init meeting
vendor work
vendor work
PAC Exec Meeting
PAC Exec Meeting
Offer Negotiation
Offer Negotiation
Pull ParticleController out of AudioPlatform
Pull ParticleController out of AudioPlatform
Crane does editing pass; karate
Crane does editing pass; karate
Think about AudioPlatform refactor
Think about AudioPlatform refactor
Job searching sucks
Job searching sucks
Interview
Interview
Start writing gameplay loop code
Start writing gameplay loop code
Publishable Core Gameplay loop design
Publishable Core Gameplay loop design
Karate Grading
Karate Grading
Karate
Karate
Music Production
Music Production
Interview
Interview
Interview
Interview
Finish Initial Design for LETSGO State Management
Finish Initial Design for LETSGO State Management
Write Crane Stands Tall
Write Crane Stands Tall
Fix intro, try to bass up lead
Fix intro, try to bass up lead
Interview
Interview
Added arp for new song
Added arp for new song
Continued pushing on Core Loop design
Continued pushing on Core Loop design
Interview
Interview
Video Editing: Kata
Video Editing: Kata
Composer/Conductor Design
Composer/Conductor Design
Karate
Karate
Composer/Conductor/Phase Design
Composer/Conductor/Phase Design
Start work on LETSGO
Start work on LETSGO
Delete SpawnPool
Delete SpawnPool
Start working on NoteContainer
Start working on NoteContainer
Karate
Karate
LETSGO Refactor: GenerateAllScales
LETSGO Refactor: GenerateAllScales
Push on Zig
Push on Zig
Zig - Compiling fs.Dir
Zig - Compiling fs.Dir
Interview - Final Round
Interview - Final Round
Interview first round, new company
Interview first round, new company
Massive 4 hour technical interview
Massive 4 hour technical interview
Continue Strings doc
Continue Strings doc
Pull strings research into its own document
Pull strings research into its own document
Job interview
Job interview
Publish Strings article
Publish Strings article
Finish strings article
Finish strings article
Technical interview
Technical interview
Technical Interview
Technical Interview
It was too nice to do any work today
It was too nice to do any work today
Karate
Karate
Karate
Karate
Gym
Gym
Interview
Interview
Research: Byte Arrays, UTF-8, and other basics
Research: Byte Arrays, UTF-8, and other basics
Zig has no strings
Zig has no strings
Interview
Interview
Interview
Interview
Zig: Import Win32
Zig: Import Win32
Wrap C with Zig
Wrap C with Zig
Attempt to use Zig to clean the directories
Attempt to use Zig to clean the directories
Investigate alternatives for Windows Installers
Investigate alternatives for Windows Installers
Zig vs. Windows Registry
Zig vs. Windows Registry
Investigate Zig
Investigate Zig
Job Search
Job Search
Procrastinate with Writing
Procrastinate with Writing
Publish AI articles
Publish AI articles
Publish Keep a Record
Publish Keep a Record
Tool to clean Unreal generated dirs
Tool to clean Unreal generated dirs
Play with Powershell
Play with Powershell
Github Actions + NSIS investigation
Github Actions + NSIS investigation
Job search
Job search
Job search
Job search
Write about tools/automation
Write about tools/automation
Job Search
Job Search
Job Search
Job Search
Job Search
Job Search
Blog writing
Blog writing
Publish Curiosity Pays the Cat
Publish Curiosity Pays the Cat
Futz around in LETSGO
Futz around in LETSGO
Job Search
Job Search
Writing
Writing
Job Search
Job Search
January time-tracking + paperwork
January time-tracking + paperwork
Publish Hypothesis Driven Development
Publish Hypothesis Driven Development
HDD article
HDD article
DORA research
DORA research
Publish Tech Debt article
Publish Tech Debt article
Turn the Ship Around reread/review
Turn the Ship Around reread/review
Editing tech debt
Editing tech debt
Writing on Tech Debt
Writing on Tech Debt
New Articles Research
New Articles Research
jan
jan
January 8-11
January 8-11
Music Production: Fix Ableton OSX
Music Production: Fix Ableton OSX
Start working on Multiple Platform Spawner
Start working on Multiple Platform Spawner
Publish childcare marathons
Publish childcare marathons
Continued writing Drum Machine
Continued writing Drum Machine
Job Search
Job Search
project management for 2024 goals
project management for 2024 goals
Debug super.so calendar views
Debug super.so calendar views
Publish 2024 Hype
Publish 2024 Hype
Manually Fix Super.so pages
Manually Fix Super.so pages
Start multiple spawned platforms
Start multiple spawned platforms
Completed “Bootstrap Quartz Clock”
Completed “Bootstrap Quartz Clock”
Four on the Floor working
Four on the Floor working
Drum kinda working
Drum kinda working
Updates for jerkytreats.dev
Updates for jerkytreats.dev
LI update Dec 13
LI update Dec 13
Video updates
Video updates
Pointers continue to be hard
Pointers continue to be hard
Publish Articles on the Blog
Publish Articles on the Blog
Fix jerkytreats.dev
Fix jerkytreats.dev
Pointers are Hard day 2
Pointers are Hard day 2
Document debugging session on NoteContainers
Document debugging session on NoteContainers
UObject Pointer Madness
UObject Pointer Madness
Folder Cleanup/Restructure
Folder Cleanup/Restructure
Wiki Edits again
Wiki Edits again
Wiki Edits
Wiki Edits
What the State?
What the State?
LI Update: Focus
LI Update: Focus
Requirement Gathering: NoteContainers
Requirement Gathering: NoteContainers
Jam out initial thoughts on NoteContainer
Jam out initial thoughts on NoteContainer
Notepad Jazz on NoteContainers
Notepad Jazz on NoteContainers
Nov 22 Dev Update
Nov 22 Dev Update
Working scales
Working scales
Blueprints setup
Blueprints setup
Learnt to Rebuild Unreal
Learnt to Rebuild Unreal
Actually write some damn code
Actually write some damn code
Doc - compiling unreal
Doc - compiling unreal
Blog: Building A Music Engine
Blog: Building A Music Engine
Blog: Programming Music
Blog: Programming Music
Continue documenting Unreal C++
Continue documenting Unreal C++
Blog about Unreal C++
Blog about Unreal C++
Fight Visual Studio
Fight Visual Studio
VS → Rider
VS → Rider
Rider + Unreal
Rider + Unreal
Work on Music Engine
Work on Music Engine
Music Theory Coding
Music Theory Coding
Music Theory Planning
Music Theory Planning
Music Theory System Planning
Music Theory System Planning
Working platform spawner
Working platform spawner
Learn Trigonometry
Learn Trigonometry
Cleanup + Planning
Cleanup + Planning
Working music platform
Working music platform
Dev Update
Dev Update
Music Platform
Music Platform
Scheduled LinkedIn Post
Scheduled LinkedIn Post
Audio Trigger Experiment
Audio Trigger Experiment
Skybox
Skybox
Floating Numbers retrospective
Floating Numbers retrospective
Video Update
Video Update
Unreal Tasks
Unreal Tasks
September 2024
Today
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Brand new DB for testing purposes:
September 2024
Today
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New DB as Table view:
Original view, broken on Super:
September 2024
Today
Sun
Mon
Tue
Wed
Thu
Fri
Sat
25
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New Time Tracking View, not duplicated, Works on Super:
September 2024
Today
Sun
Mon
Tue
Wed
Thu
Fri
Sat
25
26
27
28
29
30
31
1
2
3
4
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Original DB view as Table, Works on Super:
Name | Date | Hours | Tags |
---|---|---|---|
June 23, 2024 | 1 | PAC | |
June 24, 2024 | 0.75 | LETSGOC++Code | |
June 16, 2024 | 1 | PAC | |
June 18, 2024 | 1 | UnrealC++CodeLETSGO | |
June 12, 2024 | 0.5 | UnrealC++CodeLETSGO | |
June 13, 2024 | 0.75 | UnrealC++CodeLETSGO | |
June 14, 2024 | 0.5 | LETSGOC++CodeUnreal | |
June 11, 2024 | 0.75 | UnrealLETSGODesignRefactor | |
June 10, 2024 | 1 | LETSGODesignCode | |
June 7, 2024 | 2 | Music Production | |
June 9, 2024 | 0.5 | Music Production | |
June 9, 2024 | 0.5 | PAC | |
June 9, 2024 | 2 | Video Editingjerkytreats.devLETSGO | |
June 9, 2024 | 0.5 | Video EditingPublishLETSGO | |
June 9, 2024 | 2 | DocumentationMusic EngineBlogLETSGO | |
June 7, 2024 | 3 | UnrealCodeC++BlueprintsLETSGO | |
June 5, 2024 | 7 | UnrealCodeC++Blueprints | |
June 3, 2024 | 3 | PAC | |
June 4, 2024 | 5 | LETSGOC++CodeBlueprints | |
June 3, 2024 | 1 | LETSGOC++BlueprintsCode | |
May 30, 2024 | 2 | UnrealC++BlueprintsLETSGO | |
May 29, 2024 | 2.5 | LETSGOUnrealCodeBlueprints | |
May 28, 2024 | 1 | Music Production | |
May 27, 2024 | 1 | Blog | |
May 28, 2024 | 2 | LETSGOUnrealC++Blueprints | |
May 23, 2024 | 2 | HC | |
May 27, 2024 | 0.5 | HC | |
May 27, 2024 | 2 | PAC | |
May 21, 2024 | 4 | Job Search | |
May 22, 2024 | 2 | LETSGOBlueprintsMusic EngineRefactor | |
May 19, 2024 | 3 | BlogKarate | |
May 18, 2024 | 1 | LETSGOBlueprintsRefactorMusic Engine | |
May 17, 2024 | 2 | Job SearchBlog | |
May 15, 2024 | 1 | Job Search | |
May 14, 2024 | 4 | LETSGOC++CodeMusic Engine | |
May 13, 2024 | 4 | DesignLETSGO | |
May 11, 2024 | 4 | Karate | |
May 9, 2024 | 2 | Karate | |
May 8, 2024 | 1 | Music Production | |
May 8, 2024 | 2 | Job Search | |
May 10, 2024 | 1 | Job Search | |
May 11, 2024 | 2 | LETSGODesign | |
May 10, 2024 | 1 | KarateBlog | |
May 6, 2024 | 1 | Music Production | |
May 6, 2024 | 1 | Job Search | |
May 5, 2024 | 1 | Music Production | |
May 3, 2024 | 2 | LETSGODesign | |
May 1, 2024 | 1 | Job Search | |
May 2, 2024 | 2 | KarateVideo Editing | |
May 2, 2024 | 2 | LETSGODesign | |
May 2, 2024 | 1 | KaratePersonal Health | |
May 1, 2024 | 2 | LETSGODesign | |
April 28, 2024 | 2 | UnrealLETSGO | |
April 30, 2024 | 2 | UnrealLETSGOCode | |
April 29, 2024 | 2 | UnrealLETSGOCode | |
April 23, 2024 | 2 | KaratePersonal Health | |
April 25, 2024 | 2 | LETSGORefactorMusic TheoryCode | |
April 15, 2024 | 1 | ZigAutomation | |
April 5, 2024 | 2 | ZigAutomation | |
April 5, 2024 | 1 | Job Search | |
April 4, 2024 | 1 | Job Search | |
April 2, 2024 | 8 | Job Search | |
March 22, 2024 | 1 | Blog | |
March 20, 2024 | 2 | Blog | |
March 19, 2024 | 1 | Job Search | |
March 29, 2024 | 1 | Blog | |
March 28, 2024 | 1 | Blog | |
March 27, 2024 | 3 | Job Search | |
March 25, 2024 | 2 | Job Search | |
March 18, 2024 | SFA | ||
March 13, 2024 | 1.5 | Personal HealthKarate | |
March 14, 2024 | 1.5 | Personal HealthKarate | |
March 13, 2024 | 0.5 | Personal Health | |
March 13, 2024 | 2 | Job Search | |
March 15, 2024 | 4 | ZigResearch | |
March 12, 2024 | 2 | Zig | |
March 12, 2024 | 1 | Job Search | |
March 11, 2024 | 1 | ||
March 11, 2024 | |||
March 6, 2024 | 1 | ||
March 7, 2024 | |||
March 5, 2024 | 2 | ||
March 4, 2024 | 2 | ||
March 1, 2024 | 4 | ||
March 4, 2024 | 2 | ||
March 6, 2024 | 1 | ||
March 7, 2024 | 1 | ||
February 29, 2024 | 1 | ||
February 23, 2024 | 1 | ||
February 26, 2024 | 2 | ||
February 27, 2024 | 2 | ||
February 29, 2024 | 2 | ||
February 28, 2024 | 2 | ||
February 28, 2024 | 3 | ||
February 9, 2024 | 3 | ||
February 15, 2024 | 1 | ||
February 14, 2024 | 2 | ||
February 14, 2024 | 2 | Blog | |
February 15, 2024 | 1 | BlogPublish | |
February 22, 2024 | 1 | LETSGORiderCode | |
February 22, 2024 | 3 | ||
February 21, 2024 | 1 | ||
February 21, 2024 | 2 | ||
January 24, 2024 | 1 | ||
January 24, 2024 | 2 | ||
January 23, 2024 | 2 | ||
January 22, 2024 | 1 | BlogProject Management | |
January 19, 2024 | 1 | ||
January 17, 2024 | 1 | LeadershipBlogResearch | |
January 17, 2024 | 2 | ||
January 16, 2024 | 2 | Blog | |
January 15, 2024 | 2 | BlogResearch | |
January 11, 2024 | 2 | Music Production | |
January 12, 2024 | 1 | ||
January 10, 2024 | 1 | ||
January 10, 2024 | 2 | ||
January 10, 2024 | 2 | Job Search | |
January 9, 2024 | 2 | Project Management | |
January 1, 2024 | 1 | jerkytreats.devDNS | |
January 1, 2024 | 0.25 | Blog | |
December 28, 2023 | 1 | jerkytreats.dev | |
December 28, 2023 | 1 | UnrealSystemsBlueprintsCode | |
December 17, 2023 | 1.25 | UnrealDocumentationSystemsDesign | |
December 16, 2023 | 2 | UnrealBlueprints | |
December 13, 2023 | 1 | UnrealBlueprints | |
December 12, 2023 | 0.5 | jerkytreats.dev | |
December 13, 2023 | 0.5 | Marketing | |
December 11, 2023 | 1 | UnrealMarketingjerkytreats.dev | |
December 8, 2023 | 1 | UnrealCode | |
December 7, 2023 | 2 | Blogjerkytreats.dev | |
December 7, 2023 | 1 | DNS | |
December 7, 2023 | 1.5 | UnrealCodeC++Live Debugging | |
December 6, 2023 | 3 | C++CodeUnreal | |
December 5, 2023 | 2 | UnrealCodeC++ | |
December 1, 2023 | 3 | ||
November 30, 2023 | 1 | ||
November 29, 2023 | 2 | ||
November 28, 2023 | 1 | UnrealResearch | |
November 27, 2023 | 0.1 | MarketingDocumentation | |
November 27, 2023 | 2 | UnrealSystemsDocumentation | |
November 25, 2023 | 2 | UnrealSystemsDocumentation | |
November 23, 2023 | 1 | ||
November 22, 2023 | 1 | UnrealMarketing | |
November 21, 2023 | 1 | UnrealSystemsCode | |
November 20, 2023 | 1 | UnrealCodeSystems | |
November 20, 2023 | 1 | UnrealCode | |
November 18, 2023 | 2 | UnrealSystemsCodeDocumentation | |
November 15, 2023 | 2 | ||
November 8, 2023 | 1 | Unreal | |
November 9, 2023 | 1 | Unreal | |
November 14, 2023 | 1 | ||
November 10, 2023 | |||
November 11, 2023 | 1 | ||
November 12, 2023 | 1 | ||
November 13, 2023 | 1 | Unreal | |
November 7, 2023 | 3.5 | ||
November 6, 2023 | 1 | ||
November 5, 2023 | 0.5 | ||
November 4, 2023 | 1 | UnrealSystemsDocumentation | |
November 3, 2023 | 1 | UnrealSystems | |
November 2, 2023 | 2 | UnrealResearch | |
November 1, 2023 | 3 | Unreal | |
October 26, 2023 | 0.75 | ||
October 25, 2023 | 2 | ||
October 23, 2023 | 1.5 | Unreal | |
October 19, 2023 | 0.5 | UnrealMarketing | |
October 18, 2023 | 2.5 | Unreal | |
October 17, 2023 | 1 | Unreal | |
October 16, 2023 | 1.5 | Unreal | |
October 11, 2023 | 1.5 | Unreal | |
October 12, 2023 | 1.5 | Unreal |
Name | Parent item | Date | Sub-item | Tags | Hours |
---|---|---|---|---|---|
June 23, 2024 | PAC | 1 | |||
June 24, 2024 | LETSGOC++Code | 0.75 | |||
June 16, 2024 | PAC | 1 | |||
June 18, 2024 | UnrealC++CodeLETSGO | 1 | |||
June 12, 2024 | UnrealC++CodeLETSGO | 0.5 | |||
June 13, 2024 | UnrealC++CodeLETSGO | 0.75 | |||
June 14, 2024 | LETSGOC++CodeUnreal | 0.5 | |||
June 11, 2024 | UnrealLETSGODesignRefactor | 0.75 | |||
June 10, 2024 | LETSGODesignCode | 1 | |||
June 7, 2024 | Music Production | 2 | |||
June 9, 2024 | Music Production | 0.5 | |||
June 9, 2024 | PAC | 0.5 | |||
June 9, 2024 | Video Editingjerkytreats.devLETSGO | 2 | |||
June 9, 2024 | Video EditingPublishLETSGO | 0.5 | |||
June 9, 2024 | DocumentationMusic EngineBlogLETSGO | 2 | |||
June 7, 2024 | UnrealCodeC++BlueprintsLETSGO | 3 | |||
June 5, 2024 | UnrealCodeC++Blueprints | 7 | |||
June 3, 2024 | PAC | 3 | |||
June 4, 2024 | LETSGOC++CodeBlueprints | 5 | |||
June 3, 2024 | LETSGOC++BlueprintsCode | 1 | |||
May 30, 2024 | UnrealC++BlueprintsLETSGO | 2 | |||
May 29, 2024 | LETSGOUnrealCodeBlueprints | 2.5 | |||
May 28, 2024 | Music Production | 1 | |||
May 27, 2024 | Blog | 1 | |||
May 28, 2024 | LETSGOUnrealC++Blueprints | 2 | |||
May 23, 2024 | HC | 2 | |||
May 27, 2024 | HC | 0.5 | |||
May 27, 2024 | PAC | 2 | |||
May 21, 2024 | Job Search | 4 | |||
May 22, 2024 | LETSGOBlueprintsMusic EngineRefactor | 2 | |||
May 19, 2024 | BlogKarate | 3 | |||
May 18, 2024 | LETSGOBlueprintsRefactorMusic Engine | 1 | |||
May 17, 2024 | Job SearchBlog | 2 | |||
May 15, 2024 | Job Search | 1 | |||
May 14, 2024 | LETSGOC++CodeMusic Engine | 4 | |||
May 13, 2024 | DesignLETSGO | 4 | |||
May 11, 2024 | Karate | 4 | |||
May 9, 2024 | Karate | 2 | |||
May 8, 2024 | Music Production | 1 | |||
May 8, 2024 | Job Search | 2 | |||
May 10, 2024 | Job Search | 1 | |||
May 11, 2024 | LETSGODesign | 2 | |||
May 10, 2024 | KarateBlog | 1 | |||
May 6, 2024 | Music Production | 1 | |||
May 6, 2024 | Job Search | 1 | |||
May 5, 2024 | Music Production | 1 | |||
May 3, 2024 | LETSGODesign | 2 | |||
May 1, 2024 | Job Search | 1 | |||
May 2, 2024 | KarateVideo Editing | 2 | |||
May 2, 2024 | LETSGODesign | 2 | |||
May 2, 2024 | KaratePersonal Health | 1 | |||
May 1, 2024 | LETSGODesign | 2 | |||
April 28, 2024 | UnrealLETSGO | 2 | |||
April 30, 2024 | UnrealLETSGOCode | 2 | |||
April 29, 2024 | UnrealLETSGOCode | 2 | |||
April 23, 2024 | KaratePersonal Health | 2 | |||
April 25, 2024 | LETSGORefactorMusic TheoryCode | 2 | |||
April 15, 2024 | ZigAutomation | 1 | |||
April 5, 2024 | ZigAutomation | 2 | |||
April 5, 2024 | Job Search | 1 | |||
April 4, 2024 | Job Search | 1 | |||
April 2, 2024 | Job Search | 8 | |||
March 22, 2024 | Blog | 1 | |||
March 20, 2024 | Blog | 2 | |||
March 19, 2024 | Job Search | 1 | |||
March 29, 2024 | Blog | 1 | |||
March 28, 2024 | Blog | 1 | |||
March 27, 2024 | Job Search | 3 | |||
March 25, 2024 | Job Search | 2 | |||
March 18, 2024 | SFA | ||||
March 13, 2024 | Personal HealthKarate | 1.5 | |||
March 14, 2024 | Personal HealthKarate | 1.5 | |||
March 13, 2024 | Personal Health | 0.5 | |||
March 13, 2024 | Job Search | 2 | |||
March 15, 2024 | ZigResearch | 4 | |||
March 12, 2024 | Zig | 2 | |||
March 12, 2024 | Job Search | 1 | |||
March 11, 2024 | 1 | ||||
March 11, 2024 | |||||
March 6, 2024 | 1 | ||||
March 7, 2024 | |||||
March 5, 2024 | 2 | ||||
March 4, 2024 | 2 | ||||
March 1, 2024 | 4 | ||||
March 4, 2024 | 2 | ||||
March 6, 2024 | 1 | ||||
March 7, 2024 | 1 | ||||
February 29, 2024 | 1 | ||||
February 23, 2024 | 1 | ||||
February 26, 2024 | 2 | ||||
February 27, 2024 | 2 | ||||
February 29, 2024 | 2 | ||||
February 28, 2024 | 2 | ||||
February 28, 2024 | 3 | ||||
February 9, 2024 | 3 | ||||
February 15, 2024 | 1 | ||||
February 14, 2024 | 2 | ||||
February 14, 2024 | Blog | 2 | |||
February 15, 2024 | BlogPublish | 1 | |||
February 22, 2024 | LETSGORiderCode | 1 | |||
February 22, 2024 | 3 | ||||
February 21, 2024 | 1 | ||||
February 21, 2024 | 2 | ||||
January 24, 2024 | 1 | ||||
January 24, 2024 | 2 | ||||
January 23, 2024 | 2 | ||||
January 22, 2024 | BlogProject Management | 1 | |||
January 19, 2024 | 1 | ||||
January 17, 2024 | LeadershipBlogResearch | 1 | |||
January 17, 2024 | 2 | ||||
January 16, 2024 | Blog | 2 | |||
January 15, 2024 | BlogResearch | 2 | |||
January 11, 2024 | Music Production | 2 | |||
January 12, 2024 | 1 | ||||
January 10, 2024 | 1 | ||||
January 10, 2024 | 2 | ||||
January 10, 2024 | Job Search | 2 | |||
January 9, 2024 | Project Management | 2 | |||
January 1, 2024 | jerkytreats.devDNS | 1 | |||
January 1, 2024 | Blog | 0.25 | |||
December 28, 2023 | jerkytreats.dev | 1 | |||
December 28, 2023 | UnrealSystemsBlueprintsCode | 1 | |||
December 17, 2023 | UnrealDocumentationSystemsDesign | 1.25 | |||
December 16, 2023 | UnrealBlueprints | 2 | |||
December 13, 2023 | UnrealBlueprints | 1 | |||
December 12, 2023 | jerkytreats.dev | 0.5 | |||
December 13, 2023 | Marketing | 0.5 | |||
December 11, 2023 | UnrealMarketingjerkytreats.dev | 1 | |||
December 8, 2023 | UnrealCode | 1 | |||
December 7, 2023 | Blogjerkytreats.dev | 2 | |||
December 7, 2023 | DNS | 1 | |||
December 7, 2023 | UnrealCodeC++Live Debugging | 1.5 | |||
December 6, 2023 | C++CodeUnreal | 3 | |||
December 5, 2023 | UnrealCodeC++ | 2 | |||
December 1, 2023 | 3 | ||||
November 30, 2023 | 1 | ||||
November 29, 2023 | 2 | ||||
November 28, 2023 | UnrealResearch | 1 | |||
November 27, 2023 | MarketingDocumentation | 0.1 | |||
November 27, 2023 | UnrealSystemsDocumentation | 2 | |||
November 25, 2023 | UnrealSystemsDocumentation | 2 | |||
November 23, 2023 | 1 | ||||
November 22, 2023 | UnrealMarketing | 1 | |||
November 21, 2023 | UnrealSystemsCode | 1 | |||
November 20, 2023 | UnrealCodeSystems | 1 | |||
November 20, 2023 | UnrealCode | 1 | |||
November 18, 2023 | UnrealSystemsCodeDocumentation | 2 | |||
November 15, 2023 | 2 | ||||
November 8, 2023 | Unreal | 1 | |||
November 9, 2023 | Unreal | 1 | |||
November 14, 2023 | 1 | ||||
November 10, 2023 | |||||
November 11, 2023 | 1 | ||||
November 12, 2023 | 1 | ||||
November 13, 2023 | Unreal | 1 | |||
November 7, 2023 | 3.5 | ||||
November 6, 2023 | 1 | ||||
November 5, 2023 | 0.5 | ||||
November 4, 2023 | UnrealSystemsDocumentation | 1 | |||
November 3, 2023 | UnrealSystems | 1 | |||
November 2, 2023 | UnrealResearch | 2 | |||
November 1, 2023 | Unreal | 3 | |||
October 26, 2023 | 0.75 | ||||
October 25, 2023 | 2 | ||||
October 23, 2023 | Unreal | 1.5 | |||
October 19, 2023 | UnrealMarketing | 0.5 | |||
October 18, 2023 | Unreal | 2.5 | |||
October 17, 2023 | Unreal | 1 | |||
October 16, 2023 | Unreal | 1.5 | |||
October 11, 2023 | Unreal | 1.5 | |||
October 12, 2023 | Unreal | 1.5 |
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