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LETSGO Game

Worklog
πŸ•”

Worklog

Owner
JerkyTreats
Tags
Name
Date
Hours
Tags
πŸ“œ
Server Side Rendering
July 10, 2025
2
Resume BuilderTypescript
πŸ“œ
Actual Server Backend
July 9, 2025
3
Resume BuilderTypescript
πŸ“œ
Dynamic Resume Loader
July 8, 2025
3
Resume BuilderTypescript
πŸ’Ό
Interview
July 9, 2025
1.5
Job Search
πŸ’Ό
Culture Interview 1
July 4, 2025
1
Job Search
πŸ’Ό
Tech Interview
July 4, 2025
1.5
Job Search
πŸ’Ό
Job Search - Applications
July 2, 2025
1.5
Job Search
πŸ“œ
Resume Content as Markdown
July 3, 2025
1
Job SearchResume Builder
πŸ’Ό
Job Applications
July 3, 2025
1.75
Job Search
LinkedIn Post
July 3, 2025
0.25
Job Search
πŸ“œ
Dynamic Resume
July 2, 2025
1.5
Resume BuilderJob Search
πŸ“œ
Started Resume Optimizer
July 1, 2025
2
Resume BuilderJob Search
🧬
Reference/Alternate Allele Data Enrichment
June 29, 2025
2
DNAVibe CodingData Science
πŸ’Ό
3 Applications and an Interview
June 30, 2025
3
Job Search
🧬
Fix Stats and Expand Unit Tests
June 28, 2025
3
DNAVibe CodingGolang
βš™οΈ
DNS auto ipset setup
June 28, 2025
1
DNS
πŸ’Ό
Interview
June 27, 2025
0.5
Job Search
πŸ“–
AI Platform Engineering
June 27, 2025
3
BlogAICareer Development
βš™οΈ
DNS Working
June 26, 2025
2
DNSVibe CodingGolang
SSH on PC enabled
June 25, 2025
1
WindowsIT
βš™οΈ
Setup PC for Remote Dev
June 24, 2025
2
ITWindows
βš™οΈ
DNS SSL Cert working
June 24, 2025
4
DNSVibe CodingGolang
πŸ’Ό
Job Search
June 23, 2025
2
Job Search
βš™οΈ
DNSSSSSS
June 23, 2025
4
DNSVibe CodingGolang
βš™οΈ
Stupid DNS
June 22, 2025
6
DNSGolangVibe Coding
βš™οΈ
DNS Dynamic Bootstrap and Tests
June 20, 2025
6
DNSGolangVibe Coding
βš™οΈ
DNS Dynamic Records
June 19, 2025
2
DNSGolangVibe Coding
🚸
School Volunteer
June 18, 2025
5
PACParenthood
πŸ“–
Wrote Vibe Coding Guide
June 18, 2025
2
AIVibe Coding
πŸ“–
Wrote Rapid Prototypes
June 17, 2025
2
BlogAIJob Search
πŸ’Ό
Job Search
June 17, 2025
0.5
Job Search
🚸
PAC Work
June 17, 2025
2
PAC
βš™οΈ
API in front of internal DNS manager
June 16, 2025
2
APIGolangDNS
πŸ’Ό
5 Job Applications
June 16, 2025
1
Job Search
☁️
Setup internal DNS manager
June 15, 2025
2
DNSTailscale
🧬
Finish Bulk BQ Operations
June 15, 2025
2
DNAVibe CodingGolang
10k Walk
June 14, 2025
2
Personal HealthExercise
🧬
More repo nonsense
June 14, 2025
4
DNAVibe CodingGolang
πŸ’Ό
Recruiter Call
June 13, 2025
0.5
🧬
Actually Figure out How to use this pipeline
June 13, 2025
4
🚸
PAC Work
June 12, 2025
2
PAC
🧬
Finish Repository Refactor
June 13, 2025
1
🧬
Repository Design Pattern
June 12, 2025
6
β˜•
Coffee Chat
June 11, 2025
2
Job Search
πŸ’Ό
Job Search
June 11, 2025
3
Job Search
πŸ’Ό
Job Search
June 10, 2025
🚸
PAC Work
June 10, 2025
3
πŸ₯‹
Karate Session
June 10, 2025
1
KaratePersonal Health
🧬
Fought the Vibe
June 10, 2025
1
DNAVibe CodingGolang
🧬
Database Connection Refactor
June 9, 2025
2
Vibe CodingDNAGolang
πŸ’Ό
Recruiter Call
June 9, 2025
0.5
Job Search
πŸ€–
MCP API Design + vscode setup
June 9, 2025
4
AIVibe CodingMCP
πŸ’Ό
Start Job Hunting
June 9, 2025
3
Job SearchCareer Development
πŸ₯‹
Full Karate Day
June 7, 2025
7
KaratePersonal Health
πŸ€–
MCP Server Setup
June 8, 2025
3
AIMCP
🧬
(Start) Implementing BQ Reference Stats
June 7, 2025
2
DNAVibe Coding
πŸ€–
Personal MCP Step 1
June 6, 2025
2
AIMCP
πŸ’Ό
Rebuild Resume
June 6, 2025
1
Career Development
🧬
GRCh37 β†’ GRCh38 Converion
June 6, 2025
1
Personal HealthDNA
Revivify LinkedIn
June 5, 2025
3
Career Development
Stare at the Screen Long Enough
January 6, 2025
1
UnrealCodeC++LETSGO
Developing Procedural Generation
December 31, 2024
1
UnrealCodeC++LETSGO
Tis The Season
December 29, 2024
2
UnrealCodeC++LETSGO
Who Owns the Data?
December 19, 2024
1
UnrealCodeC++LETSGO
Coding Without a Map
December 16, 2024
1.5
UnrealCodeC++LETSGO
Avoiding Overdesign Traps
December 12, 2024
1
UnrealCodeC++LETSGO
Design Starts With What You Have
December 11, 2024
1
CodeLETSGORefactorDesign
Putting Code Through a Distillery
December 10, 2024
0.75
SystemsCodeDesign
Start designing new feature
December 9, 2024
1
UnrealSystemsDesignLETSGO
What do now?
December 3, 2024
1
UnrealCodeC++LETSGO
Finish CreateMotif
November 30, 2024
2
UnrealCodeC++LETSGO
Modulo Operator for Magic Math
November 27, 2024
1
UnrealCodeC++LETSGO
Unreasonably Useful: Pen & Paper
November 26, 2024
0.75
UnrealCodeC++LETSGO
Unit Tests Fixes This
November 25, 2024
1
UnrealCodeC++LETSGO
Debugging Music Strategies
November 24, 2024
3
UnrealCodeC++LETSGO
A Choice of Stratigies
November 21, 2024
1
UnrealCodeC++Rider
Interface Signature Rework
November 20, 2024
1
UnrealCodeC++LETSGO
PAC Meeting
November 19, 2024
2
PAC
Start Testing CreateMotif
November 19, 2024
1
UnrealCodeC++LETSGO
Finish Oct Treasurer Report
November 18, 2024
0.5
PAC
PAC Oct Treasury Report
November 17, 2024
2
PAC
Long Functions Smell Bad
November 18, 2024
1
UnrealCodeC++LETSGO
Marching Through Brain Fog
November 15, 2024
1
UnrealCodeC++LETSGO
Mediations on Tiger and Crane
November 10, 2024
3
Karate
Kumite Karate Day
November 9, 2024
4.5
Karate
Almost correct tension calculations
November 11, 2024
1
CodeDesignLETSGO
Thinking about calculating tension
November 7, 2024
1
UnrealCodeC++LETSGO
The Path Forward Is Clear
November 6, 2024
1
UnrealCodeC++LETSGO
A Calculated Chance to Rest
November 5, 2024
1
UnrealCodeC++LETSGO
Arrange data for CreateMotif
November 4, 2024
1
UnrealCodeC++LETSGO
AT Proto Quickstart Setup
October 31, 2024
0.5
BlueskyATProtoCode
Calculating tension in music
October 31, 2024
0.75
UnrealCodeDesignLETSGO
CreateMotif design work
October 29, 2024
1
LETSGODesignMusic Engine
Rev/Expense Report Sept 2024
October 28, 2024
1
PAC
Design work for Create Motif
October 28, 2024
1
UnrealLETSGODesignCode
Start CreateMotif Strategy
October 24, 2024
1
UnrealC++CodeLETSGO
Fixed crashes; still needs smoothing
October 23, 2024
1.5
UnrealCodeC++LETSGO
DNBK Gasshuku 2024
October 19, 2024
16
Karate
Refactor TSharedPtr, resolving crashes
October 22, 2024
1.25
UnrealCodeC++LETSGO
TSharedPtr intended usage
October 21, 2024
3
UnrealCodeC++LETSGO
Look for scheduling error
October 18, 2024
0.75
UnrealCodeC++LETSGO
PAC Reimbursements
October 17, 2024
0.5
Unreal
Add repeating property to Instrument
October 14, 2024
1
Unreal
Instruments can now play more than one set of bars
October 16, 2024
1.5
Unreal
InstrumentSchedule destruction bug
October 17, 2024
1
Unreal
Stupid Data is wrong
October 15, 2024
1
UnrealCodeC++LETSGO
Flatten Composer Data
October 13, 2024
3
UnrealCodeC++LETSGO
Refactor Music Composer
October 12, 2024
4
UnrealCodeC++LETSGO
Composer Code technically working
October 9, 2024
1
UnrealCodeC++LETSGO
Chase Composer Errs/Crashes
October 8, 2024
1.5
UnrealCodeC++LETSGO
PAC Business
October 7, 2024
2
PAC
Music Composer - Almost working
October 7, 2024
4
UnrealCodeC++LETSGO
Big push on Music Strategy
October 6, 2024
4
UnrealCodeC++LETSGO
Minor continuation of ComposerData
September 26, 2024
0.25
UnrealCodeDesignLETSGO
PAC First 24/25 Meeting
September 24, 2024
2
PAC
PAC Meeting prep
September 24, 2024
1.5
PAC
Fit musical structures into ComposerData
September 24, 2024
1
UnrealDesignCodeLETSGO
Continue Refining ComposerData object
September 23, 2024
1
UnrealCodeDesignLETSGO
Continue Rubber Ducking MusicComposer Data
September 22, 2024
2.5
UnrealDesignDocumentationMusic Engine
Continue to Develop ComposerData
September 21, 2024
3
UnrealCodeC++LETSGO
Build out Composers data management
September 20, 2024
1.25
UnrealCodeC++LETSGO
Build how composer interacts with global state
September 19, 2024
1
UnrealCodeC++Leadership
PAC Budget Proposal Review
September 16, 2024
2
PAC
How actually generate music good?
September 18, 2024
1
UnrealResearchCodeLETSGO
Bootstrap Musical Comp strategy
September 17, 2024
1
UnrealCodeC++LETSGO
Composer Design work
September 16, 2024
1
ResearchDocumentationLETSGO
Started on Music Composer
September 15, 2024
2.5
UnrealSystemsDesignMusic Engine
Clean-up finalized(?) PAC budget
September 14, 2024
0.75
PAC
SetThird connected to PhaseManager
September 14, 2024
2.5
UnrealCodeC++LETSGO
Flesh out SetThird phase
September 13, 2024
1
UnrealCodeC++LETSGO
Start SetThirds Phase
September 12, 2024
1
UnrealCodeC++LETSGO
Fixed Audio Issue: Le Facepalm
September 11, 2024
1
UnrealResearchC++LETSGO
Submitted Unreal bug report
September 10, 2024
1
Unreal
PAC Budget Meeting
September 9, 2024
1
PAC
Rebuild AudioCuePlayer in BP to test
September 9, 2024
1
UnrealBlueprintsLETSGO
Investigate MetaSound code
September 7, 2024
1
UnrealResearchC++LETSGO
Try direct set AudioComponents params
September 5, 2024
1
UnrealResearchCodeC++LETSGO
Investigating FAudioParameter
September 4, 2024
1
UnrealResearchC++LETSGO
Troll through Unreal Engine code
September 3, 2024
1
ResearchCodeUnrealLETSGO
Continuing debugging setting MS audio params
August 30, 2024
1
UnrealCodeC++LETSGO
Fix crashes, debug PlayQuantize
August 29, 2024
1.25
UnrealCodeC++LETSGO
Finished following MetaSound refactor chain reaction
August 28, 2024
1.25
UnrealCodeC++LETSGO
Rework InstrumentData to use single Metasound
August 27, 2024
1.5
UnrealCodeC++LETSGO
Research Setting SoundWave param
August 26, 2024
1.5
UnrealResearchLETSGOBlueprints
Finish multi-note instruments
August 24, 2024
3
UnrealCodeC++LETSGO
Refactor InstrumentSchedule Data
August 23, 2024
1.5
UnrealCodeC++LETSGO
Record LETSGO demos
August 22, 2024
1
Video EditingMusic EngineLETSGO
Another editing pass
August 21, 2024
1
DocumentationMusic EngineLETSGO
Janky ass notes-to-sound mapping
August 21, 2024
1
UnrealCodeC++LETSGO
Editing pass on Music Engine articles
August 20, 2024
2
LETSGOMusic EngineDocumentation
Improve jerkytreats.dev
August 19, 2024
2
jerkytreats.dev
Finish 2 Music Engine articles
August 18, 2024
2
DocumentationMusic EngineLETSGO
Drum Machine article work
August 17, 2024
0.5
DocumentationMusic EngineLETSGO
Start implementing multi-note Instruments
August 14, 2024
2
UnrealCodeC++LETSGO
Manually map each CheeseKey sound to unreal object
August 13, 2024
1
UnrealLETSGOMusic Engine
Finish Drum Patterns; Start rebuilding Cheese Keys synth
August 12, 2024
1
UnrealCodeC++LETSGO
Add support for multiple instruments
August 10, 2024
8
UnrealCodeC++LETSGO
Finish PAC Year end report
August 9, 2024
1
PAC
Add Remaining Cheese Keys
August 9, 2024
1
UnrealLETSGO
PAC year end report
August 8, 2024
2
PAC
Add InstrumentSchedule
August 9, 2024
0.75
UnrealCodeC++LETSGO
Decide to continue improving Drum Machine
August 8, 2024
1
UnrealDocumentationLETSGODesign
Refactor MainClock β†’ ClockSettings
August 7, 2024
1.5
UnrealCodeC++LETSGO
Finish Rebuilding Drums
August 6, 2024
1
UnrealCodeC++LETSGO
Playing Drums from Code surprisingly sus
August 5, 2024
6
UnrealCodeC++LETSGO
Connect Drums to PhaseManager
July 30, 2024
1.25
UnrealCodeC++LETSGO
Bootstrap new clock in Drums
July 29, 2024
0.75
UnrealC++CodeLETSGO
Started adding to Building Core Gameplay Loop
July 28, 2024
1
Music EngineBlogDocumentation
Start rebuilding Drums in code
July 28, 2024
1
UnrealCodeC++BlueprintsLETSGO
Finish porting Clock to code; random cleanup
July 26, 2024
0.25
UnrealCodeC++LETSGO
PAC FY 23-24 Fiscal Report
July 25, 2024
0.5
PAC
Published Storming Valhalla
July 25, 2024
0.5
Music Production
Add destruction logic to PhaseManager
July 25, 2024
0.75
UnrealCodeC++LETSGO
Start moving Clock to code
July 24, 2024
1
UnrealCodeC++LETSGO
Finished and fixed SetTonic phase
July 23, 2024
1
UnrealCodeC++LETSGO
Fix platform destruction logic
July 22, 2024
0.5
UnrealCodeC++LETSGO
SetTonic Phase working
July 19, 2024
1
UnrealCodeC++LETSGO
Convert SetTonic and PhaseManger into AActors
July 18, 2024
1
UnrealCodeC++LETSGO
Find issue (but not yet fix) for null AudioPlatform spawning
July 18, 2024
0.75
UnrealCodeC++LETSGO
Fix Phase Memory Access Violation crashes
July 17, 2024
1
UnrealCodeC++LETSGO
Debug AudioPlatformSpawner Crashes
July 16, 2024
1
UnrealCodeC++LETSGO
GameMode inits PhaseManager
July 15, 2024
0.75
UnrealC++CodeLETSGO
PAC Treasury Report
July 11, 2024
1
PAC
Compile Phases logic successfully
July 12, 2024
1
UnrealCodeC++LETSGO
Process Phases logic
July 11, 2024
1
UnrealC++CodeLETSGO
PhaseController De/Activation Logic
July 10, 2024
1
UnrealCodeC++LETSGO
SetTonic setup
July 8, 2024
1
LETSGOUnrealC++Code
PAC: Monthly Treasury Report
July 9, 2024
1
PAC
Actor destruction logic
July 9, 2024
1
LETSGOC++CodeUnreal
Blog article: First game lessons
July 3, 2024
1.5
BlogLETSGO
Eisenhower book report
July 2, 2024
0.5
BlogLeadershipResearch
Light mixing pass on Storming Valhalla
July 1, 2024
0.5
Music Production
Big mixing pass on Storming Valhalla
July 2, 2024
2
Music Production
Finish SetTonic platform spawning logic; start hooking up phase/state management
June 27, 2024
0.75
UnrealCodeC++LETSGO
Rerecord/Mix lead guitar for Storming Valhalla
June 24, 2024
2
Music Production
PAC Exec Meeting
June 24, 2024
2
PAC
Add position offset logic for SetTonic spawned platforms
June 25, 2024
0.5
UnrealCodeC++LETSGO
Add function to get random note
June 26, 2024
0.5
LETSGOC++CodeUnreal
PAC Gaming Application Grant
June 23, 2024
1
PAC
Add PlatformSpawner as a property in SetTonic
June 24, 2024
0.75
LETSGOC++Code
PAC Treasury: Gaming Grant Application
June 16, 2024
1
PAC
Add Platform Spawning function
June 18, 2024
1
UnrealC++CodeLETSGO
Create AudioPlatform Spawner C++ Parent class
June 12, 2024
0.5
UnrealC++CodeLETSGO
Move Get Camera Vector Forward Function from BP to Code
June 13, 2024
0.75
UnrealC++CodeLETSGO
Use C++ Vector Forward Function
June 14, 2024
0.5
LETSGOC++CodeUnreal
Started looking into Refactoring AudioPlatformSpawner
June 11, 2024
0.75
UnrealLETSGODesignRefactor
Vastly simplify SetTonic design
June 10, 2024
1
LETSGODesignCode
Attempt vocals for Seeking Andalusia
June 7, 2024
2
Music Production
Minor mix pass on Storming Valhalla
June 9, 2024
0.5
Music Production
PAC Treasury Review
June 9, 2024
0.5
PAC
June 2024 LETSGO Dev Update
June 9, 2024
2
Video Editingjerkytreats.devLETSGO
Publish LETSGO demo video
June 9, 2024
0.5
Video EditingPublishLETSGO
Finished first draft of Refactor article
June 9, 2024
2
DocumentationMusic EngineBlogLETSGO
NoteContainer Fix
June 7, 2024
3
UnrealCodeC++BlueprintsLETSGO
AudioPlatform nearly FULLY refactored
June 5, 2024
7
UnrealCodeC++Blueprints
PAC Treasury Management
June 3, 2024
3
PAC
Move AudioPlatform Sound Cues to Code
June 4, 2024
5
LETSGOC++CodeBlueprints
Continue Pulling apart AudioPlatform
June 3, 2024
1
LETSGOC++BlueprintsCode
Start Audio Platform Audio Cues playing as Queued Quartz events
May 30, 2024
2
UnrealC++BlueprintsLETSGO
Continue pulling apart AudioPlatform
May 29, 2024
2.5
LETSGOUnrealCodeBlueprints
Started Seeking Andalusia
May 28, 2024
1
Music Production
Editing passes
May 27, 2024
1
Blog
Continue Work on AudioPlatform Refactor
May 28, 2024
2
LETSGOUnrealC++Blueprints
vendor init meeting
May 23, 2024
2
HC
vendor work
May 27, 2024
0.5
HC
PAC Exec Meeting
May 27, 2024
2
PAC
Offer Negotiation
May 21, 2024
4
Job Search
Pull ParticleController out of AudioPlatform
May 22, 2024
2
LETSGOBlueprintsMusic EngineRefactor
Crane does editing pass; karate
May 19, 2024
3
BlogKarate
Think about AudioPlatform refactor
May 18, 2024
1
LETSGOBlueprintsRefactorMusic Engine
Job searching sucks
May 17, 2024
2
Job SearchBlog
Interview
May 15, 2024
1
Job Search
Start writing gameplay loop code
May 14, 2024
4
LETSGOC++CodeMusic Engine
Publishable Core Gameplay loop design
May 13, 2024
4
DesignLETSGO
Karate Grading
May 11, 2024
4
Karate
Karate
May 9, 2024
2
Karate
Music Production
May 8, 2024
1
Music Production
Interview
May 8, 2024
2
Job Search
Interview
May 10, 2024
1
Job Search
Finish Initial Design for LETSGO State Management
May 11, 2024
2
LETSGODesign
Write Crane Stands Tall
May 10, 2024
1
KarateBlog
Fix intro, try to bass up lead
May 6, 2024
1
Music Production
Interview
May 6, 2024
1
Job Search
Added arp for new song
May 5, 2024
1
Music Production
Continued pushing on Core Loop design
May 3, 2024
2
LETSGODesign
Interview
May 1, 2024
1
Job Search
Video Editing: Kata
May 2, 2024
2
KarateVideo Editing
Composer/Conductor Design
May 2, 2024
2
LETSGODesign
Karate
May 2, 2024
1
KaratePersonal Health
Composer/Conductor/Phase Design
May 1, 2024
2
LETSGODesign
Start work on LETSGO
April 28, 2024
2
UnrealLETSGO
Delete SpawnPool
April 30, 2024
2
UnrealLETSGOCode
Start working on NoteContainer
April 29, 2024
2
UnrealLETSGOCode
Karate
April 23, 2024
2
KaratePersonal Health
LETSGO Refactor: GenerateAllScales
April 25, 2024
2
LETSGORefactorMusic TheoryCode
Push on Zig
April 15, 2024
1
ZigAutomation
Zig - Compiling fs.Dir
April 5, 2024
2
ZigAutomation
Interview - Final Round
April 5, 2024
1
Job Search
Interview first round, new company
April 4, 2024
1
Job Search
Massive 4 hour technical interview
April 2, 2024
8
Job Search
Continue Strings doc
March 22, 2024
1
Blog
Pull strings research into its own document
March 20, 2024
2
Blog
Job interview
March 19, 2024
1
Job Search
Publish Strings article
March 29, 2024
1
Blog
Finish strings article
March 28, 2024
1
Blog
Technical interview
March 27, 2024
3
Job Search
Technical Interview
March 25, 2024
2
Job Search
It was too nice to do any work today
March 18, 2024
SFA
Karate
March 13, 2024
1.5
Personal HealthKarate
Karate
March 14, 2024
1.5
Personal HealthKarate
Gym
March 13, 2024
0.5
Personal Health
Interview
March 13, 2024
2
Job Search
Research: Byte Arrays, UTF-8, and other basics
March 15, 2024
4
ZigResearch
Zig has no strings
March 12, 2024
2
Zig
Interview
March 12, 2024
1
Job Search
Interview
March 11, 2024
1
Zig: Import Win32
March 11, 2024
Wrap C with Zig
March 6, 2024
1
Attempt to use Zig to clean the directories
March 7, 2024
Investigate alternatives for Windows Installers
March 5, 2024
2
Zig vs. Windows Registry
March 4, 2024
2
Investigate Zig
March 1, 2024
4
Job Search
March 4, 2024
2
Procrastinate with Writing
March 6, 2024
1
Publish AI articles
March 7, 2024
1
Publish Keep a Record
February 29, 2024
1
Tool to clean Unreal generated dirs
February 23, 2024
1
Play with Powershell
February 26, 2024
2
Github Actions + NSIS investigation
February 27, 2024
2
Job search
February 29, 2024
2
Job search
February 28, 2024
2
Write about tools/automation
February 28, 2024
3
Job Search
February 9, 2024
3
Job Search
February 15, 2024
1
Job Search
February 14, 2024
2
Blog writing
February 14, 2024
2
Blog
Publish Curiosity Pays the Cat
February 15, 2024
1
BlogPublish
Futz around in LETSGO
February 22, 2024
1
LETSGORiderCode
Job Search
February 22, 2024
3
Writing
February 21, 2024
1