Tags
Owner
J
Justin Nearingasadf
Another TestNovember 2024
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Mediations on Tiger and Crane
Mediations on Tiger and Crane
Kumite Karate Day
Kumite Karate Day
Almost correct tension calculations
Almost correct tension calculations
Thinking about calculating tension
Thinking about calculating tension
The Path Forward Is Clear
The Path Forward Is Clear
A Calculated Chance to Rest
A Calculated Chance to Rest
Arrange data for CreateMotif
Arrange data for CreateMotif
AT Proto Quickstart Setup
AT Proto Quickstart Setup
Calculating tension in music
Calculating tension in music
CreateMotif design work
CreateMotif design work
Rev/Expense Report Sept 2024
Rev/Expense Report Sept 2024
Design work for Create Motif
Design work for Create Motif
Start CreateMotif Strategy
Start CreateMotif Strategy
Fixed crashes; still needs smoothing
Fixed crashes; still needs smoothing
DNBK Gasshuku 2024
DNBK Gasshuku 2024
Look for scheduling error
Look for scheduling error
PAC Reimbursements
PAC Reimbursements
Add repeating property to Instrument
Add repeating property to Instrument
Instruments can now play more than one set of bars
Instruments can now play more than one set of bars
InstrumentSchedule destruction bug
InstrumentSchedule destruction bug
Stupid Data is wrong
Stupid Data is wrong
Flatten Composer Data
Flatten Composer Data
Refactor Music Composer
Refactor Music Composer
Composer Code technically working
Composer Code technically working
Chase Composer Errs/Crashes
Chase Composer Errs/Crashes
PAC Business
PAC Business
Music Composer - Almost working
Music Composer - Almost working
Big push on Music Strategy
Big push on Music Strategy
Minor continuation of ComposerData
Minor continuation of ComposerData
PAC First 24/25 Meeting
PAC First 24/25 Meeting
PAC Meeting prep
PAC Meeting prep
Fit musical structures into ComposerData
Fit musical structures into ComposerData
Continue Refining ComposerData object
Continue Refining ComposerData object
Continue Rubber Ducking MusicComposer Data
Continue Rubber Ducking MusicComposer Data
Continue to Develop ComposerData
Continue to Develop ComposerData
Build out Composers data management
Build out Composers data management
Build how composer interacts with global state
Build how composer interacts with global state
PAC Budget Proposal Review
PAC Budget Proposal Review
How actually generate music good?
How actually generate music good?
Bootstrap Musical Comp strategy
Bootstrap Musical Comp strategy
Composer Design work
Composer Design work
Started on Music Composer
Started on Music Composer
Clean-up finalized(?) PAC budget
Clean-up finalized(?) PAC budget
SetThird connected to PhaseManager
SetThird connected to PhaseManager
Flesh out SetThird phase
Flesh out SetThird phase
Start SetThirds Phase
Start SetThirds Phase
Fixed Audio Issue: Le Facepalm
Fixed Audio Issue: Le Facepalm
Submitted Unreal bug report
Submitted Unreal bug report
PAC Budget Meeting
PAC Budget Meeting
Rebuild AudioCuePlayer in BP to test
Rebuild AudioCuePlayer in BP to test
Investigate MetaSound code
Investigate MetaSound code
Try direct set AudioComponents params
Try direct set AudioComponents params
Investigating FAudioParameter
Investigating FAudioParameter
Troll through Unreal Engine code
Troll through Unreal Engine code
Continuing debugging setting MS audio params
Continuing debugging setting MS audio params
Fix crashes, debug PlayQuantize
Fix crashes, debug PlayQuantize
Finished following MetaSound refactor chain reaction
Finished following MetaSound refactor chain reaction
Rework InstrumentData to use single Metasound
Rework InstrumentData to use single Metasound
Research Setting SoundWave param
Research Setting SoundWave param
Finish multi-note instruments
Finish multi-note instruments
Refactor InstrumentSchedule Data
Refactor InstrumentSchedule Data
Record LETSGO demos
Record LETSGO demos
Another editing pass
Another editing pass
Janky ass notes-to-sound mapping
Janky ass notes-to-sound mapping
Editing pass on Music Engine articles
Editing pass on Music Engine articles
Improve jerkytreats.dev
Improve jerkytreats.dev
Finish 2 Music Engine articles
Finish 2 Music Engine articles
Drum Machine article work
Drum Machine article work
Start implementing multi-note Instruments
Start implementing multi-note Instruments
Manually map each CheeseKey sound to unreal object
Manually map each CheeseKey sound to unreal object
Finish Drum Patterns; Start rebuilding Cheese Keys synth
Finish Drum Patterns; Start rebuilding Cheese Keys synth
Add support for multiple instruments
Add support for multiple instruments
Finish PAC Year end report
Finish PAC Year end report
Add Remaining Cheese Keys
Add Remaining Cheese Keys
PAC year end report
PAC year end report
Add InstrumentSchedule
Add InstrumentSchedule
Decide to continue improving Drum Machine
Decide to continue improving Drum Machine
Refactor MainClock → ClockSettings
Refactor MainClock → ClockSettings
Finish Rebuilding Drums
Finish Rebuilding Drums
Playing Drums from Code surprisingly sus
Playing Drums from Code surprisingly sus
Connect Drums to PhaseManager
Connect Drums to PhaseManager
Bootstrap new clock in Drums
Bootstrap new clock in Drums
Started adding to Building Core Gameplay Loop
Started adding to Building Core Gameplay Loop
Start rebuilding Drums in code
Start rebuilding Drums in code
Finish porting Clock to code; random cleanup
Finish porting Clock to code; random cleanup
PAC FY 23-24 Fiscal Report
PAC FY 23-24 Fiscal Report
Published Storming Valhalla
Published Storming Valhalla
Add destruction logic to PhaseManager
Add destruction logic to PhaseManager
Start moving Clock to code
Start moving Clock to code
Finished and fixed SetTonic phase
Finished and fixed SetTonic phase
Fix platform destruction logic
Fix platform destruction logic
SetTonic Phase working
SetTonic Phase working
Convert SetTonic and PhaseManger into AActors
Convert SetTonic and PhaseManger into AActors
Find issue (but not yet fix) for null AudioPlatform spawning
Find issue (but not yet fix) for null AudioPlatform spawning
Fix Phase Memory Access Violation crashes
Fix Phase Memory Access Violation crashes
Debug AudioPlatformSpawner Crashes
Debug AudioPlatformSpawner Crashes
GameMode inits PhaseManager
GameMode inits PhaseManager
PAC Treasury Report
PAC Treasury Report
Compile Phases logic successfully
Compile Phases logic successfully
Process Phases logic
Process Phases logic
PhaseController De/Activation Logic
PhaseController De/Activation Logic
SetTonic setup
SetTonic setup
PAC: Monthly Treasury Report
PAC: Monthly Treasury Report
Actor destruction logic
Actor destruction logic
Blog article: First game lessons
Blog article: First game lessons
Eisenhower book report
Eisenhower book report
Light mixing pass on Storming Valhalla
Light mixing pass on Storming Valhalla
Big mixing pass on Storming Valhalla
Big mixing pass on Storming Valhalla
Finish SetTonic platform spawning logic; start hooking up phase/state management
Finish SetTonic platform spawning logic; start hooking up phase/state management
Rerecord/Mix lead guitar for Storming Valhalla
Rerecord/Mix lead guitar for Storming Valhalla
PAC Exec Meeting
PAC Exec Meeting
Add position offset logic for SetTonic spawned platforms
Add position offset logic for SetTonic spawned platforms
Add function to get random note
Add function to get random note
PAC Gaming Application Grant
PAC Gaming Application Grant
Add PlatformSpawner as a property in SetTonic
Add PlatformSpawner as a property in SetTonic
PAC Treasury: Gaming Grant Application
PAC Treasury: Gaming Grant Application
Add Platform Spawning function
Add Platform Spawning function
Create AudioPlatform Spawner C++ Parent class
Create AudioPlatform Spawner C++ Parent class
Move Get Camera Vector Forward Function from BP to Code
Move Get Camera Vector Forward Function from BP to Code
Use C++ Vector Forward Function
Use C++ Vector Forward Function
Started looking into Refactoring AudioPlatformSpawner
Started looking into Refactoring AudioPlatformSpawner
Vastly simplify SetTonic design
Vastly simplify SetTonic design
Attempt vocals for Seeking Andalusia
Attempt vocals for Seeking Andalusia
Minor mix pass on Storming Valhalla
Minor mix pass on Storming Valhalla
PAC Treasury Review
PAC Treasury Review
June 2024 LETSGO Dev Update
June 2024 LETSGO Dev Update
Publish LETSGO demo video
Publish LETSGO demo video
Finished first draft of Refactor article
Finished first draft of Refactor article
NoteContainer Fix
NoteContainer Fix
AudioPlatform nearly FULLY refactored
AudioPlatform nearly FULLY refactored
PAC Treasury Management
PAC Treasury Management
Move AudioPlatform Sound Cues to Code
Move AudioPlatform Sound Cues to Code
Continue Pulling apart AudioPlatform
Continue Pulling apart AudioPlatform
Start Audio Platform Audio Cues playing as Queued Quartz events
Start Audio Platform Audio Cues playing as Queued Quartz events
Continue pulling apart AudioPlatform
Continue pulling apart AudioPlatform
Started Seeking Andalusia
Started Seeking Andalusia
Editing passes
Editing passes
Continue Work on AudioPlatform Refactor
Continue Work on AudioPlatform Refactor
vendor init meeting
vendor init meeting
vendor work
vendor work
PAC Exec Meeting
PAC Exec Meeting
Offer Negotiation
Offer Negotiation
Pull ParticleController out of AudioPlatform
Pull ParticleController out of AudioPlatform
Crane does editing pass; karate
Crane does editing pass; karate
Think about AudioPlatform refactor
Think about AudioPlatform refactor
Job searching sucks
Job searching sucks
Interview
Interview
Start writing gameplay loop code
Start writing gameplay loop code
Publishable Core Gameplay loop design
Publishable Core Gameplay loop design
Karate Grading
Karate Grading
Karate
Karate
Music Production
Music Production
Interview
Interview
Interview
Interview
Finish Initial Design for LETSGO State Management
Finish Initial Design for LETSGO State Management
Write Crane Stands Tall
Write Crane Stands Tall
Fix intro, try to bass up lead
Fix intro, try to bass up lead
Interview
Interview
Added arp for new song
Added arp for new song
Continued pushing on Core Loop design
Continued pushing on Core Loop design
Interview
Interview
Video Editing: Kata
Video Editing: Kata
Composer/Conductor Design
Composer/Conductor Design
Karate
Karate
Composer/Conductor/Phase Design
Composer/Conductor/Phase Design
Start work on LETSGO
Start work on LETSGO
Delete SpawnPool
Delete SpawnPool
Start working on NoteContainer
Start working on NoteContainer
Karate
Karate
LETSGO Refactor: GenerateAllScales
LETSGO Refactor: GenerateAllScales
Push on Zig
Push on Zig
Zig - Compiling fs.Dir
Zig - Compiling fs.Dir
Interview - Final Round
Interview - Final Round
Interview first round, new company
Interview first round, new company
Massive 4 hour technical interview
Massive 4 hour technical interview
Continue Strings doc
Continue Strings doc
Pull strings research into its own document
Pull strings research into its own document
Job interview
Job interview
Publish Strings article
Publish Strings article
Finish strings article
Finish strings article
Technical interview
Technical interview
Technical Interview
Technical Interview
It was too nice to do any work today
It was too nice to do any work today
Karate
Karate
Karate
Karate
Gym
Gym
Interview
Interview
Research: Byte Arrays, UTF-8, and other basics
Research: Byte Arrays, UTF-8, and other basics
Zig has no strings
Zig has no strings
Interview
Interview
Interview
Interview
Zig: Import Win32
Zig: Import Win32
Wrap C with Zig
Wrap C with Zig
Attempt to use Zig to clean the directories
Attempt to use Zig to clean the directories
Investigate alternatives for Windows Installers
Investigate alternatives for Windows Installers
Zig vs. Windows Registry
Zig vs. Windows Registry
Investigate Zig
Investigate Zig
Job Search
Job Search
Procrastinate with Writing
Procrastinate with Writing
Publish AI articles
Publish AI articles
Publish Keep a Record
Publish Keep a Record
Tool to clean Unreal generated dirs
Tool to clean Unreal generated dirs
Play with Powershell
Play with Powershell
Github Actions + NSIS investigation
Github Actions + NSIS investigation
Job search
Job search
Job search
Job search
Write about tools/automation
Write about tools/automation
Job Search
Job Search
Job Search
Job Search
Job Search
Job Search
Blog writing
Blog writing
Publish Curiosity Pays the Cat
Publish Curiosity Pays the Cat
Futz around in LETSGO
Futz around in LETSGO
Job Search
Job Search
Writing
Writing
Job Search
Job Search
January time-tracking + paperwork
January time-tracking + paperwork
Publish Hypothesis Driven Development
Publish Hypothesis Driven Development
HDD article
HDD article
DORA research
DORA research
Publish Tech Debt article
Publish Tech Debt article
Turn the Ship Around reread/review
Turn the Ship Around reread/review
Editing tech debt
Editing tech debt
Writing on Tech Debt
Writing on Tech Debt
New Articles Research
New Articles Research
jan
jan
January 8-11
January 8-11
Music Production: Fix Ableton OSX
Music Production: Fix Ableton OSX
Start working on Multiple Platform Spawner
Start working on Multiple Platform Spawner
Publish childcare marathons
Publish childcare marathons
Continued writing Drum Machine
Continued writing Drum Machine
Job Search
Job Search
project management for 2024 goals
project management for 2024 goals
Debug super.so calendar views
Debug super.so calendar views
Publish 2024 Hype
Publish 2024 Hype
Manually Fix Super.so pages
Manually Fix Super.so pages
Start multiple spawned platforms
Start multiple spawned platforms
Completed “Bootstrap Quartz Clock”
Completed “Bootstrap Quartz Clock”
Four on the Floor working
Four on the Floor working
Drum kinda working
Drum kinda working
Updates for jerkytreats.dev
Updates for jerkytreats.dev
LI update Dec 13
LI update Dec 13
Video updates
Video updates
Pointers continue to be hard
Pointers continue to be hard
Publish Articles on the Blog
Publish Articles on the Blog
Fix jerkytreats.dev
Fix jerkytreats.dev
Pointers are Hard day 2
Pointers are Hard day 2
Document debugging session on NoteContainers
Document debugging session on NoteContainers
UObject Pointer Madness
UObject Pointer Madness
Folder Cleanup/Restructure
Folder Cleanup/Restructure
Wiki Edits again
Wiki Edits again
Wiki Edits
Wiki Edits
What the State?
What the State?
LI Update: Focus
LI Update: Focus
Requirement Gathering: NoteContainers
Requirement Gathering: NoteContainers
Jam out initial thoughts on NoteContainer
Jam out initial thoughts on NoteContainer
Notepad Jazz on NoteContainers
Notepad Jazz on NoteContainers
Nov 22 Dev Update
Nov 22 Dev Update
Working scales
Working scales
Blueprints setup
Blueprints setup
Learnt to Rebuild Unreal
Learnt to Rebuild Unreal
Actually write some damn code
Actually write some damn code
Doc - compiling unreal
Doc - compiling unreal
Blog: Building A Music Engine
Blog: Building A Music Engine
Blog: Programming Music
Blog: Programming Music
Continue documenting Unreal C++
Continue documenting Unreal C++
Blog about Unreal C++
Blog about Unreal C++
Fight Visual Studio
Fight Visual Studio
VS → Rider
VS → Rider
Rider + Unreal
Rider + Unreal
Work on Music Engine
Work on Music Engine
Music Theory Coding
Music Theory Coding
Music Theory Planning
Music Theory Planning
Music Theory System Planning
Music Theory System Planning
Working platform spawner
Working platform spawner
Learn Trigonometry
Learn Trigonometry
Cleanup + Planning
Cleanup + Planning
Working music platform
Working music platform
Dev Update
Dev Update
Music Platform
Music Platform
Scheduled LinkedIn Post
Scheduled LinkedIn Post
Audio Trigger Experiment
Audio Trigger Experiment
Skybox
Skybox
Floating Numbers retrospective
Floating Numbers retrospective
Video Update
Video Update
Unreal Tasks
Unreal Tasks
November 2024
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Brand new DB for testing purposes:
November 2024
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New DB as Table view:
Original view, broken on Super:
November 2024
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New Time Tracking View, not duplicated, Works on Super:
November 2024
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Original DB view as Table, Works on Super:
Name | Date | Hours | Tags |
---|---|---|---|
November 10, 2024 | 3 | Karate | |
November 9, 2024 | 4.5 | Karate | |
November 11, 2024 | 1 | CodeDesignLETSGO | |
November 7, 2024 | 1 | UnrealCodeC++LETSGO | |
November 6, 2024 | 1 | UnrealCodeC++LETSGO | |
November 5, 2024 | 1 | UnrealCodeC++LETSGO | |
November 4, 2024 | 1 | UnrealCodeC++LETSGO | |
October 31, 2024 | 0.5 | BlueskyATProtoCode | |
October 31, 2024 | 0.75 | UnrealCodeDesignLETSGO | |
October 29, 2024 | 1 | LETSGODesignMusic Engine | |
October 28, 2024 | 1 | PAC | |
October 28, 2024 | 1 | UnrealLETSGODesignCode | |
October 24, 2024 | 1 | UnrealC++CodeLETSGO | |
October 23, 2024 | 1.5 | UnrealCodeC++LETSGO | |
October 19, 2024 | 16 | Karate | |
October 22, 2024 | 1.25 | UnrealCodeC++LETSGO | |
October 21, 2024 | 3 | UnrealCodeC++LETSGO | |
October 18, 2024 | 0.75 | UnrealCodeC++LETSGO | |
October 17, 2024 | 0.5 | Unreal | |
October 14, 2024 | 1 | Unreal | |
October 16, 2024 | 1.5 | Unreal | |
October 17, 2024 | 1 | Unreal | |
October 15, 2024 | 1 | UnrealCodeC++LETSGO | |
October 13, 2024 | 3 | UnrealCodeC++LETSGO | |
October 12, 2024 | 4 | UnrealCodeC++LETSGO | |
October 9, 2024 | 1 | UnrealCodeC++LETSGO | |
October 8, 2024 | 1.5 | UnrealCodeC++LETSGO | |
October 7, 2024 | 2 | PAC | |
October 7, 2024 | 4 | UnrealCodeC++LETSGO | |
October 6, 2024 | 4 | UnrealCodeC++LETSGO | |
September 26, 2024 | 0.25 | UnrealCodeDesignLETSGO | |
September 24, 2024 | 2 | PAC | |
September 24, 2024 | 1.5 | PAC | |
September 24, 2024 | 1 | UnrealDesignCodeLETSGO | |
September 23, 2024 | 1 | UnrealCodeDesignLETSGO | |
September 22, 2024 | 2.5 | UnrealDesignDocumentationMusic Engine | |
September 21, 2024 | 3 | UnrealCodeC++LETSGO | |
September 20, 2024 | 1.25 | UnrealCodeC++LETSGO | |
September 19, 2024 | 1 | UnrealCodeC++Leadership | |
September 16, 2024 | 2 | PAC | |
September 18, 2024 | 1 | UnrealResearchCodeLETSGO | |
September 17, 2024 | 1 | UnrealCodeC++LETSGO | |
September 16, 2024 | 1 | ResearchDocumentationLETSGO | |
September 15, 2024 | 2.5 | UnrealSystemsDesignMusic Engine | |
September 14, 2024 | 0.75 | PAC | |
September 14, 2024 | 2.5 | UnrealCodeC++LETSGO | |
September 13, 2024 | 1 | UnrealCodeC++LETSGO | |
September 12, 2024 | 1 | UnrealCodeC++LETSGO | |
September 11, 2024 | 1 | UnrealResearchC++LETSGO | |
September 10, 2024 | 1 | Unreal | |
September 9, 2024 | 1 | PAC | |
September 9, 2024 | 1 | UnrealBlueprintsLETSGO | |
September 7, 2024 | 1 | UnrealResearchC++LETSGO | |
September 5, 2024 | 1 | UnrealResearchCodeC++LETSGO | |
September 4, 2024 | 1 | UnrealResearchC++LETSGO | |
September 3, 2024 | 1 | ResearchCodeUnrealLETSGO | |
August 30, 2024 | 1 | UnrealCodeC++LETSGO | |
August 29, 2024 | 1.25 | UnrealCodeC++LETSGO | |
August 28, 2024 | 1.25 | UnrealCodeC++LETSGO | |
August 27, 2024 | 1.5 | UnrealCodeC++LETSGO | |
August 26, 2024 | 1.5 | UnrealResearchLETSGOBlueprints | |
August 24, 2024 | 3 | UnrealCodeC++LETSGO | |
August 23, 2024 | 1.5 | UnrealCodeC++LETSGO | |
August 22, 2024 | 1 | Video EditingMusic EngineLETSGO | |
August 21, 2024 | 1 | DocumentationMusic EngineLETSGO | |
August 21, 2024 | 1 | UnrealCodeC++LETSGO | |
August 20, 2024 | 2 | LETSGOMusic EngineDocumentation | |
August 19, 2024 | 2 | jerkytreats.dev | |
August 18, 2024 | 2 | DocumentationMusic EngineLETSGO | |
August 17, 2024 | 0.5 | DocumentationMusic EngineLETSGO | |
August 14, 2024 | 2 | UnrealCodeC++LETSGO | |
August 13, 2024 | 1 | UnrealLETSGOMusic Engine | |
August 12, 2024 | 1 | UnrealCodeC++LETSGO | |
August 10, 2024 | 8 | UnrealCodeC++LETSGO | |
August 9, 2024 | 1 | PAC | |
August 9, 2024 | 1 | UnrealLETSGO | |
August 8, 2024 | 2 | PAC | |
August 9, 2024 | 0.75 | UnrealCodeC++LETSGO | |
August 8, 2024 | 1 | UnrealDocumentationLETSGODesign | |
August 7, 2024 | 1.5 | UnrealCodeC++LETSGO | |
August 6, 2024 | 1 | UnrealCodeC++LETSGO | |
August 5, 2024 | 6 | UnrealCodeC++LETSGO | |
July 30, 2024 | 1.25 | UnrealCodeC++LETSGO | |
July 29, 2024 | 0.75 | UnrealC++CodeLETSGO | |
July 28, 2024 | 1 | Music EngineBlogDocumentation | |
July 28, 2024 | 1 | UnrealCodeC++BlueprintsLETSGO | |
July 26, 2024 | 0.25 | UnrealCodeC++LETSGO | |
July 25, 2024 | 0.5 | PAC | |
July 25, 2024 | 0.5 | Music Production | |
July 25, 2024 | 0.75 | UnrealCodeC++LETSGO | |
July 24, 2024 | 1 | UnrealCodeC++LETSGO | |
July 23, 2024 | 1 | UnrealCodeC++LETSGO | |
July 22, 2024 | 0.5 | UnrealCodeC++LETSGO | |
July 19, 2024 | 1 | UnrealCodeC++LETSGO | |
July 18, 2024 | 1 | UnrealCodeC++LETSGO | |
July 18, 2024 | 0.75 | UnrealCodeC++LETSGO | |
July 17, 2024 | 1 | UnrealCodeC++LETSGO | |
July 16, 2024 | 1 | UnrealCodeC++LETSGO | |
July 15, 2024 | 0.75 | UnrealC++CodeLETSGO | |
July 11, 2024 | 1 | PAC | |
July 12, 2024 | 1 | UnrealCodeC++LETSGO | |
July 11, 2024 | 1 | UnrealC++CodeLETSGO | |
July 10, 2024 | 1 | UnrealCodeC++LETSGO | |
July 8, 2024 | 1 | LETSGOUnrealC++Code | |
July 9, 2024 | 1 | PAC | |
July 9, 2024 | 1 | LETSGOC++CodeUnreal | |
July 3, 2024 | 1.5 | BlogLETSGO | |
July 2, 2024 | 0.5 | BlogLeadershipResearch | |
July 1, 2024 | 0.5 | Music Production | |
July 2, 2024 | 2 | Music Production | |
June 27, 2024 | 0.75 | UnrealCodeC++LETSGO | |
June 24, 2024 | 2 | Music Production | |
June 24, 2024 | 2 | PAC | |
June 25, 2024 | 0.5 | UnrealCodeC++LETSGO | |
June 26, 2024 | 0.5 | LETSGOC++CodeUnreal | |
June 23, 2024 | 1 | PAC | |
June 24, 2024 | 0.75 | LETSGOC++Code | |
June 16, 2024 | 1 | PAC | |
June 18, 2024 | 1 | UnrealC++CodeLETSGO | |
June 12, 2024 | 0.5 | UnrealC++CodeLETSGO | |
June 13, 2024 | |||
June 14, 2024 | 0.5 | LETSGOC++CodeUnreal | |
June 11, 2024 | 0.75 | UnrealLETSGODesignRefactor | |
June 10, 2024 | 1 | LETSGODesignCode | |
June 7, 2024 | 2 | Music Production | |
June 9, 2024 | 0.5 | Music Production | |
June 9, 2024 | 0.5 | PAC | |
June 9, 2024 | 2 | Video Editingjerkytreats.devLETSGO | |
June 9, 2024 | 0.5 | Video EditingPublishLETSGO | |
June 9, 2024 | 2 | DocumentationMusic EngineBlogLETSGO | |
June 7, 2024 | 3 | UnrealCodeC++BlueprintsLETSGO | |
June 5, 2024 | 7 | UnrealCodeC++Blueprints | |
June 3, 2024 | 3 | PAC | |
June 4, 2024 | 5 | LETSGOC++CodeBlueprints | |
June 3, 2024 | 1 | LETSGOC++BlueprintsCode | |
May 30, 2024 | 2 | UnrealC++BlueprintsLETSGO | |
May 29, 2024 | 2.5 | LETSGOUnrealCodeBlueprints | |
May 28, 2024 | 1 | Music Production | |
May 27, 2024 | 1 | Blog | |
May 28, 2024 | 2 | LETSGOUnrealC++Blueprints | |
May 23, 2024 | 2 | HC | |
May 27, 2024 | 0.5 | HC | |
May 27, 2024 | 2 | PAC | |
May 21, 2024 | 4 | Job Search | |
May 22, 2024 | 2 | LETSGOBlueprintsMusic EngineRefactor | |
May 19, 2024 | 3 | BlogKarate | |
May 18, 2024 | 1 | LETSGOBlueprintsRefactorMusic Engine | |
May 17, 2024 | 2 | Job SearchBlog | |
May 15, 2024 | 1 | Job Search | |
May 14, 2024 | 4 | LETSGOC++CodeMusic Engine | |
May 13, 2024 | 4 | DesignLETSGO | |
May 11, 2024 | 4 | Karate | |
May 9, 2024 | 2 | Karate | |
May 8, 2024 | 1 | Music Production | |
May 8, 2024 | 2 | Job Search | |
May 10, 2024 | 1 | Job Search | |
May 11, 2024 | 2 | LETSGODesign | |
May 10, 2024 | 1 | KarateBlog | |
May 6, 2024 | 1 | Music Production | |
May 6, 2024 | 1 | Job Search | |
May 5, 2024 | 1 | Music Production | |
May 3, 2024 | 2 | LETSGODesign | |
May 1, 2024 | 1 | Job Search | |
May 2, 2024 | 2 | KarateVideo Editing | |
May 2, 2024 | 2 | LETSGODesign | |
May 2, 2024 | 1 | KaratePersonal Health | |
May 1, 2024 | 2 | LETSGODesign | |
April 28, 2024 | 2 | UnrealLETSGO | |
April 30, 2024 | 2 | UnrealLETSGOCode | |
April 29, 2024 | 2 | UnrealLETSGOCode | |
April 23, 2024 | 2 | KaratePersonal Health | |
April 25, 2024 | 2 | LETSGORefactorMusic TheoryCode | |
April 15, 2024 | 1 | ZigAutomation | |
April 5, 2024 | 2 | ZigAutomation | |
April 5, 2024 | 1 | Job Search | |
April 4, 2024 | 1 | Job Search | |
April 2, 2024 | 8 | Job Search | |
March 22, 2024 | 1 | Blog | |
March 20, 2024 | 2 | Blog | |
March 19, 2024 | 1 | Job Search | |
March 29, 2024 | 1 | Blog | |
March 28, 2024 | 1 | Blog | |
March 27, 2024 | 3 | Job Search | |
March 25, 2024 | 2 | Job Search | |
March 18, 2024 | SFA | ||
March 13, 2024 | 1.5 | Personal HealthKarate | |
March 14, 2024 | 1.5 | Personal HealthKarate | |
March 13, 2024 | 0.5 | Personal Health | |
March 13, 2024 | 2 | Job Search | |
March 15, 2024 | 4 | ZigResearch | |
March 12, 2024 | 2 | Zig | |
March 12, 2024 | 1 | Job Search | |
March 11, 2024 | 1 | ||
March 11, 2024 | |||
March 6, 2024 | 1 | ||
March 7, 2024 | |||
March 5, 2024 | 2 | ||
March 4, 2024 | 2 | ||
March 1, 2024 | 4 | ||
March 4, 2024 | 2 | ||
March 6, 2024 | 1 | ||
March 7, 2024 | 1 | ||
February 29, 2024 | 1 | ||
February 23, 2024 | 1 | ||
February 26, 2024 | 2 | ||
February 27, 2024 | 2 | ||
February 29, 2024 | 2 | ||
February 28, 2024 | 2 | ||
February 28, 2024 | 3 | ||
February 9, 2024 | 3 | ||
February 15, 2024 | 1 | ||
February 14, 2024 | 2 | ||
February 14, 2024 | 2 | Blog | |
February 15, 2024 | 1 | BlogPublish | |
February 22, 2024 | 1 | LETSGORiderCode | |
February 22, 2024 | 3 | ||
February 21, 2024 | 1 | ||
February 21, 2024 | 2 | ||
January 24, 2024 | 1 | ||
January 24, 2024 | 2 | ||
January 23, 2024 | 2 | ||
January 22, 2024 | 1 | BlogProject Management | |
January 19, 2024 | 1 | ||
January 17, 2024 | 1 | LeadershipBlogResearch | |
January 17, 2024 | 2 | ||
January 16, 2024 | 2 | Blog | |
January 15, 2024 | 2 | BlogResearch | |
January 11, 2024 | 2 | Music Production | |
January 12, 2024 | 1 | ||
January 10, 2024 | 1 | ||
January 10, 2024 | 2 | ||
January 10, 2024 | 2 | Job Search | |
January 9, 2024 | 2 | Project Management | |
January 1, 2024 | 1 | jerkytreats.devDNS | |
January 1, 2024 | 0.25 | Blog | |
December 28, 2023 | 1 | jerkytreats.dev | |
December 28, 2023 | 1 | UnrealSystemsBlueprintsCode | |
December 17, 2023 | 1.25 | UnrealDocumentationSystemsDesign | |
December 16, 2023 | 2 | UnrealBlueprints | |
December 13, 2023 | 1 | UnrealBlueprints | |
December 12, 2023 | 0.5 | jerkytreats.dev | |
December 13, 2023 | 0.5 | Marketing | |
December 11, 2023 | 1 | UnrealMarketingjerkytreats.dev | |
December 8, 2023 | 1 | UnrealCode | |
December 7, 2023 | 2 | Blogjerkytreats.dev | |
December 7, 2023 | 1 | DNS | |
December 7, 2023 | 1.5 | UnrealCodeC++Live Debugging | |
December 6, 2023 | 3 | C++CodeUnreal | |
December 5, 2023 | 2 | UnrealCodeC++ | |
December 1, 2023 | 3 | ||
November 30, 2023 | 1 | ||
November 29, 2023 | 2 | ||
November 28, 2023 | 1 | UnrealResearch | |
November 27, 2023 | 0.1 | MarketingDocumentation | |
November 27, 2023 | 2 | UnrealSystemsDocumentation | |
November 25, 2023 | 2 | UnrealSystemsDocumentation | |
November 23, 2023 | 1 | ||
November 22, 2023 | 1 | UnrealMarketing | |
November 21, 2023 | 1 | UnrealSystemsCode | |
November 20, 2023 | 1 | UnrealCodeSystems | |
November 20, 2023 | 1 | UnrealCode | |
November 18, 2023 | 2 | UnrealSystemsCodeDocumentation | |
November 15, 2023 | 2 | ||
November 8, 2023 | 1 | Unreal | |
November 9, 2023 | 1 | Unreal | |
November 14, 2023 | 1 | ||
November 10, 2023 | |||
November 11, 2023 | 1 | ||
November 12, 2023 | 1 | ||
November 13, 2023 | 1 | Unreal | |
November 7, 2023 | 3.5 | ||
November 6, 2023 | 1 | ||
November 5, 2023 | 0.5 | ||
November 4, 2023 | 1 | UnrealSystemsDocumentation | |
November 3, 2023 | 1 | UnrealSystems | |
November 2, 2023 | 2 | UnrealResearch | |
November 1, 2023 | 3 | Unreal | |
October 26, 2023 | 0.75 | ||
October 25, 2023 | 2 | ||
October 23, 2023 | 1.5 | Unreal | |
October 19, 2023 | 0.5 | UnrealMarketing | |
October 18, 2023 | 2.5 | Unreal | |
October 17, 2023 | 1 | Unreal | |
October 16, 2023 | 1.5 | Unreal | |
October 11, 2023 | 1.5 | Unreal | |
October 12, 2023 | 1.5 | Unreal |
Name | Parent item | Date | Sub-item | Tags | Hours |
---|---|---|---|---|---|
November 10, 2024 | Karate | 3 | |||
November 9, 2024 | Karate | 4.5 | |||
November 11, 2024 | CodeDesignLETSGO | 1 | |||
November 7, 2024 | UnrealCodeC++LETSGO | 1 | |||
November 6, 2024 | UnrealCodeC++LETSGO | 1 | |||
November 5, 2024 | UnrealCodeC++LETSGO | 1 | |||
November 4, 2024 | UnrealCodeC++LETSGO | 1 | |||
October 31, 2024 | BlueskyATProtoCode | 0.5 | |||
October 31, 2024 | UnrealCodeDesignLETSGO | 0.75 | |||
October 29, 2024 | LETSGODesignMusic Engine | 1 | |||
October 28, 2024 | PAC | 1 | |||
October 28, 2024 | UnrealLETSGODesignCode | 1 | |||
October 24, 2024 | UnrealC++CodeLETSGO | 1 | |||
October 23, 2024 | UnrealCodeC++LETSGO | 1.5 | |||
October 19, 2024 | Karate | 16 | |||
October 22, 2024 | UnrealCodeC++LETSGO | 1.25 | |||
October 21, 2024 | UnrealCodeC++LETSGO | 3 | |||
October 18, 2024 | UnrealCodeC++LETSGO | 0.75 | |||
October 17, 2024 | Unreal | 0.5 | |||
October 14, 2024 | Unreal | 1 | |||
October 16, 2024 | Unreal | 1.5 | |||
October 17, 2024 | Unreal | 1 | |||
October 15, 2024 | UnrealCodeC++LETSGO | 1 | |||
October 13, 2024 | UnrealCodeC++LETSGO | 3 | |||
October 12, 2024 | UnrealCodeC++LETSGO | 4 | |||
October 9, 2024 | UnrealCodeC++LETSGO | 1 | |||
October 8, 2024 | UnrealCodeC++LETSGO | 1.5 | |||
October 7, 2024 | PAC | 2 | |||
October 7, 2024 | UnrealCodeC++LETSGO | 4 | |||
October 6, 2024 | UnrealCodeC++LETSGO | 4 | |||
September 26, 2024 | UnrealCodeDesignLETSGO | 0.25 | |||
September 24, 2024 | PAC | 2 | |||
September 24, 2024 | PAC | 1.5 | |||
September 24, 2024 | UnrealDesignCodeLETSGO | 1 | |||
September 23, 2024 | UnrealCodeDesignLETSGO | 1 | |||
September 22, 2024 | UnrealDesignDocumentationMusic Engine | 2.5 | |||
September 21, 2024 | UnrealCodeC++LETSGO | 3 | |||
September 20, 2024 | UnrealCodeC++LETSGO | 1.25 | |||
September 19, 2024 | UnrealCodeC++Leadership | 1 | |||
September 16, 2024 | PAC | 2 | |||
September 18, 2024 | UnrealResearchCodeLETSGO | 1 | |||
September 17, 2024 | UnrealCodeC++LETSGO | 1 | |||
September 16, 2024 | ResearchDocumentationLETSGO | 1 | |||
September 15, 2024 | UnrealSystemsDesignMusic Engine | 2.5 | |||
September 14, 2024 | PAC | 0.75 | |||
September 14, 2024 | UnrealCodeC++LETSGO | 2.5 | |||
September 13, 2024 | UnrealCodeC++LETSGO | 1 | |||
September 12, 2024 | UnrealCodeC++LETSGO | 1 | |||
September 11, 2024 | UnrealResearchC++LETSGO | 1 | |||
September 10, 2024 | Unreal | 1 | |||
September 9, 2024 | PAC | 1 | |||
September 9, 2024 | UnrealBlueprintsLETSGO | 1 | |||
September 7, 2024 | UnrealResearchC++LETSGO | 1 | |||
September 5, 2024 | UnrealResearchCodeC++LETSGO | 1 | |||
September 4, 2024 | UnrealResearchC++LETSGO | 1 | |||
September 3, 2024 | ResearchCodeUnrealLETSGO | 1 | |||
August 30, 2024 | UnrealCodeC++LETSGO | 1 | |||
August 29, 2024 | UnrealCodeC++LETSGO | 1.25 | |||
August 28, 2024 | UnrealCodeC++LETSGO | 1.25 | |||
August 27, 2024 | UnrealCodeC++LETSGO | 1.5 | |||
August 26, 2024 | UnrealResearchLETSGOBlueprints | 1.5 | |||
August 24, 2024 | UnrealCodeC++LETSGO | 3 | |||
August 23, 2024 | UnrealCodeC++LETSGO | 1.5 | |||
August 22, 2024 | Video EditingMusic EngineLETSGO | 1 | |||
August 21, 2024 | DocumentationMusic EngineLETSGO | 1 | |||
August 21, 2024 | UnrealCodeC++LETSGO | 1 | |||
August 20, 2024 | LETSGOMusic EngineDocumentation | 2 | |||
August 19, 2024 | jerkytreats.dev | 2 | |||
August 18, 2024 | DocumentationMusic EngineLETSGO | 2 | |||
August 17, 2024 | DocumentationMusic EngineLETSGO | 0.5 | |||
August 14, 2024 | UnrealCodeC++LETSGO | 2 | |||
August 13, 2024 | UnrealLETSGOMusic Engine | 1 | |||
August 12, 2024 | UnrealCodeC++LETSGO | 1 | |||
August 10, 2024 | UnrealCodeC++LETSGO | 8 | |||
August 9, 2024 | PAC | 1 | |||
August 9, 2024 | UnrealLETSGO | 1 | |||
August 8, 2024 | PAC | 2 | |||
August 9, 2024 | UnrealCodeC++LETSGO | 0.75 | |||
August 8, 2024 | UnrealDocumentationLETSGODesign | 1 | |||
August 7, 2024 | UnrealCodeC++LETSGO | 1.5 | |||
August 6, 2024 | UnrealCodeC++LETSGO | 1 | |||
August 5, 2024 | UnrealCodeC++LETSGO | 6 | |||
July 30, 2024 | UnrealCodeC++LETSGO | 1.25 | |||
July 29, 2024 | UnrealC++CodeLETSGO | 0.75 | |||
July 28, 2024 | Music EngineBlogDocumentation | 1 | |||
July 28, 2024 | UnrealCodeC++BlueprintsLETSGO | 1 | |||
July 26, 2024 | UnrealCodeC++LETSGO | 0.25 | |||
July 25, 2024 | PAC | 0.5 | |||
July 25, 2024 | Music Production | 0.5 | |||
July 25, 2024 | UnrealCodeC++LETSGO | 0.75 | |||
July 24, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 23, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 22, 2024 | UnrealCodeC++LETSGO | 0.5 | |||
July 19, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 18, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 18, 2024 | UnrealCodeC++LETSGO | 0.75 | |||
July 17, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 16, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 15, 2024 | UnrealC++CodeLETSGO | 0.75 | |||
July 11, 2024 | PAC | 1 | |||
July 12, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 11, 2024 | UnrealC++CodeLETSGO | 1 | |||
July 10, 2024 | UnrealCodeC++LETSGO | 1 | |||
July 8, 2024 | LETSGOUnrealC++Code | 1 | |||
July 9, 2024 | PAC | 1 | |||
July 9, 2024 | LETSGOC++CodeUnreal | 1 | |||
July 3, 2024 | BlogLETSGO | 1.5 | |||
July 2, 2024 | BlogLeadershipResearch | 0.5 | |||
July 1, 2024 | Music Production | 0.5 | |||
July 2, 2024 | Music Production | 2 | |||
June 27, 2024 | UnrealCodeC++LETSGO | 0.75 | |||
June 24, 2024 | Music Production | 2 | |||
June 24, 2024 | PAC | 2 | |||
June 25, 2024 | UnrealCodeC++LETSGO | 0.5 | |||
June 26, 2024 | LETSGOC++CodeUnreal | 0.5 | |||
June 23, 2024 | PAC | 1 | |||
June 24, 2024 | LETSGOC++Code | 0.75 | |||
June 16, 2024 | PAC | 1 | |||
June 18, 2024 | UnrealC++CodeLETSGO | 1 | |||
June 12, 2024 | UnrealC++CodeLETSGO | 0.5 | |||
June 13, 2024 | |||||
June 14, 2024 | LETSGOC++CodeUnreal | 0.5 | |||
June 11, 2024 | UnrealLETSGODesignRefactor | 0.75 | |||
June 10, 2024 | LETSGODesignCode | 1 | |||
June 7, 2024 | Music Production | 2 | |||
June 9, 2024 | Music Production | 0.5 | |||
June 9, 2024 | PAC | 0.5 | |||
June 9, 2024 | Video Editingjerkytreats.devLETSGO | 2 | |||
June 9, 2024 | Video EditingPublishLETSGO | 0.5 | |||
June 9, 2024 | DocumentationMusic EngineBlogLETSGO | 2 | |||
June 7, 2024 | UnrealCodeC++BlueprintsLETSGO | 3 | |||
June 5, 2024 | UnrealCodeC++Blueprints | 7 | |||
June 3, 2024 | PAC | 3 | |||
June 4, 2024 | LETSGOC++CodeBlueprints | 5 | |||
June 3, 2024 | LETSGOC++BlueprintsCode | 1 | |||
May 30, 2024 | UnrealC++BlueprintsLETSGO | 2 | |||
May 29, 2024 | LETSGOUnrealCodeBlueprints | 2.5 | |||
May 28, 2024 | Music Production | 1 | |||
May 27, 2024 | Blog | 1 | |||
May 28, 2024 | LETSGOUnrealC++Blueprints | 2 | |||
May 23, 2024 | HC | 2 | |||
May 27, 2024 | HC | 0.5 | |||
May 27, 2024 | PAC | 2 | |||
May 21, 2024 | Job Search | 4 | |||
May 22, 2024 | LETSGOBlueprintsMusic EngineRefactor | 2 | |||
May 19, 2024 | BlogKarate | 3 | |||
May 18, 2024 | LETSGOBlueprintsRefactorMusic Engine | 1 | |||
May 17, 2024 | Job SearchBlog | 2 | |||
May 15, 2024 | Job Search | 1 | |||
May 14, 2024 | LETSGOC++CodeMusic Engine | 4 | |||
May 13, 2024 | DesignLETSGO | 4 | |||
May 11, 2024 | Karate | 4 | |||
May 9, 2024 | Karate | 2 | |||
May 8, 2024 | Music Production | 1 | |||
May 8, 2024 | Job Search | 2 | |||
May 10, 2024 | Job Search | 1 | |||
May 11, 2024 | LETSGODesign | 2 | |||
May 10, 2024 | KarateBlog | 1 | |||
May 6, 2024 | Music Production | 1 | |||
May 6, 2024 | Job Search | 1 | |||
May 5, 2024 | Music Production | 1 | |||
May 3, 2024 | LETSGODesign | 2 | |||
May 1, 2024 | Job Search | 1 | |||
May 2, 2024 | KarateVideo Editing | 2 | |||
May 2, 2024 | LETSGODesign | 2 | |||
May 2, 2024 | KaratePersonal Health | 1 | |||
May 1, 2024 | LETSGODesign | 2 | |||
April 28, 2024 | UnrealLETSGO | 2 | |||
April 30, 2024 | UnrealLETSGOCode | 2 | |||
April 29, 2024 | UnrealLETSGOCode | 2 | |||
April 23, 2024 | KaratePersonal Health | 2 | |||
April 25, 2024 | LETSGORefactorMusic TheoryCode | 2 | |||
April 15, 2024 | ZigAutomation | 1 | |||
April 5, 2024 | ZigAutomation | 2 | |||
April 5, 2024 | Job Search | 1 | |||
April 4, 2024 | Job Search | 1 | |||
April 2, 2024 | Job Search | 8 | |||
March 22, 2024 | Blog | 1 | |||
March 20, 2024 | Blog | 2 | |||
March 19, 2024 | Job Search | 1 | |||
March 29, 2024 | Blog | 1 | |||
March 28, 2024 | Blog | 1 | |||
March 27, 2024 | Job Search | 3 | |||
March 25, 2024 | Job Search | 2 | |||
March 18, 2024 | SFA | ||||
March 13, 2024 | Personal HealthKarate | 1.5 | |||
March 14, 2024 | Personal HealthKarate | 1.5 | |||
March 13, 2024 | Personal Health | 0.5 | |||
March 13, 2024 | Job Search | 2 | |||
March 15, 2024 | ZigResearch | 4 | |||
March 12, 2024 | Zig | 2 | |||
March 12, 2024 | Job Search | 1 | |||
March 11, 2024 | 1 | ||||
March 11, 2024 | |||||
March 6, 2024 | 1 | ||||
March 7, 2024 | |||||
March 5, 2024 | 2 | ||||
March 4, 2024 | 2 | ||||
March 1, 2024 | 4 | ||||
March 4, 2024 | 2 | ||||
March 6, 2024 | 1 | ||||
March 7, 2024 | 1 | ||||
February 29, 2024 | 1 | ||||
February 23, 2024 | 1 | ||||
February 26, 2024 | 2 | ||||
February 27, 2024 | 2 | ||||
February 29, 2024 | 2 | ||||
February 28, 2024 | 2 | ||||
February 28, 2024 | 3 | ||||
February 9, 2024 | 3 | ||||
February 15, 2024 | 1 | ||||
February 14, 2024 | 2 | ||||
February 14, 2024 | Blog | 2 | |||
February 15, 2024 | BlogPublish | 1 | |||
February 22, 2024 | LETSGORiderCode | 1 | |||
February 22, 2024 | 3 | ||||
February 21, 2024 | 1 | ||||
February 21, 2024 | 2 | ||||
January 24, 2024 | 1 | ||||
January 24, 2024 | 2 | ||||
January 23, 2024 | 2 | ||||
January 22, 2024 | BlogProject Management | 1 | |||
January 19, 2024 | 1 | ||||
January 17, 2024 | LeadershipBlogResearch | 1 | |||
January 17, 2024 | 2 | ||||
January 16, 2024 | Blog | 2 | |||
January 15, 2024 | BlogResearch | 2 | |||
January 11, 2024 | Music Production | 2 | |||
January 12, 2024 | 1 | ||||
January 10, 2024 | 1 | ||||
January 10, 2024 | 2 | ||||
January 10, 2024 | Job Search | 2 | |||
January 9, 2024 | Project Management | 2 | |||
January 1, 2024 | jerkytreats.devDNS | 1 | |||
January 1, 2024 | Blog | 0.25 | |||
December 28, 2023 | jerkytreats.dev | 1 | |||
December 28, 2023 | UnrealSystemsBlueprintsCode | 1 | |||
December 17, 2023 | UnrealDocumentationSystemsDesign | 1.25 | |||
December 16, 2023 | UnrealBlueprints | 2 | |||
December 13, 2023 | UnrealBlueprints | 1 | |||
December 12, 2023 | jerkytreats.dev | 0.5 | |||
December 13, 2023 | Marketing | 0.5 | |||
December 11, 2023 | UnrealMarketingjerkytreats.dev | 1 | |||
December 8, 2023 | UnrealCode | 1 | |||
December 7, 2023 | Blogjerkytreats.dev | 2 | |||
December 7, 2023 | DNS | 1 | |||
December 7, 2023 | UnrealCodeC++Live Debugging | 1.5 | |||
December 6, 2023 | C++CodeUnreal | 3 | |||
December 5, 2023 | UnrealCodeC++ | 2 | |||
December 1, 2023 | 3 | ||||
November 30, 2023 | 1 | ||||
November 29, 2023 | 2 | ||||
November 28, 2023 | UnrealResearch | 1 | |||
November 27, 2023 | MarketingDocumentation | 0.1 | |||
November 27, 2023 | UnrealSystemsDocumentation | 2 | |||
November 25, 2023 | UnrealSystemsDocumentation | 2 | |||
November 23, 2023 | 1 | ||||
November 22, 2023 | UnrealMarketing | 1 | |||
November 21, 2023 | UnrealSystemsCode | 1 | |||
November 20, 2023 | UnrealCodeSystems | 1 | |||
November 20, 2023 | UnrealCode | 1 | |||
November 18, 2023 | UnrealSystemsCodeDocumentation | 2 | |||
November 15, 2023 | 2 | ||||
November 8, 2023 | Unreal | 1 | |||
November 9, 2023 | Unreal | 1 | |||
November 14, 2023 | 1 | ||||
November 10, 2023 | |||||
November 11, 2023 | 1 | ||||
November 12, 2023 | 1 | ||||
November 13, 2023 | Unreal | 1 | |||
November 7, 2023 | 3.5 | ||||
November 6, 2023 | 1 | ||||
November 5, 2023 | 0.5 | ||||
November 4, 2023 | UnrealSystemsDocumentation | 1 | |||
November 3, 2023 | UnrealSystems | 1 | |||
November 2, 2023 | UnrealResearch | 2 | |||
November 1, 2023 | Unreal | 3 | |||
October 26, 2023 | 0.75 | ||||
October 25, 2023 | 2 | ||||
October 23, 2023 | Unreal | 1.5 | |||
October 19, 2023 | UnrealMarketing | 0.5 | |||
October 18, 2023 | Unreal | 2.5 | |||
October 17, 2023 | Unreal | 1 | |||
October 16, 2023 | Unreal | 1.5 | |||
October 11, 2023 | Unreal | 1.5 | |||
October 12, 2023 | Unreal | 1.5 |
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